ES31: Enable glBindBufferRange on SSBOs in the D3D renderer
This patch enables binding a subset of a buffer with glBindBufferRange on the
D3D renderer.
Bug: angleproject:2990
Test: angle_end2end_tests
Change-Id: Ib15b6257891191e28801f52c539b8b2daa80fa68
Reviewed-on: https://chromium-review.googlesource.com/c/1409880Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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