Commit 8a7bed8c by Jamie Madill

Add tests for pack buffer corner cases.

BUG=angle:511 Change-Id: I72ff4f8fa83d9dda4d186d727035085ecc39a9dc Reviewed-on: https://chromium-review.googlesource.com/197703Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org> Tested-by: 's avatarJamie Madill <jmadill@chromium.org>
parent 1ef6fe77
......@@ -5,6 +5,7 @@ class ReadPixelsTest : public ANGLETest
protected:
ReadPixelsTest()
{
setClientVersion(3);
setWindowWidth(32);
setWindowHeight(32);
setConfigRedBits(8);
......@@ -12,6 +13,75 @@ protected:
setConfigBlueBits(8);
setConfigAlphaBits(8);
}
virtual void SetUp()
{
ANGLETest::SetUp();
glGenBuffers(1, &mPBO);
glBindBuffer(GL_PIXEL_PACK_BUFFER, mPBO);
glBufferData(GL_PIXEL_PACK_BUFFER, 4 * getWindowWidth() * getWindowHeight(), NULL, GL_STATIC_DRAW);
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
const char *vertexShaderSrc = SHADER_SOURCE
(
attribute vec4 aTest;
attribute vec2 aPosition;
varying vec4 vTest;
void main()
{
vTest = aTest;
gl_Position = vec4(aPosition, 0.0, 1.0);
gl_PointSize = 1.0;
}
);
const char *fragmentShaderSrc = SHADER_SOURCE
(
precision mediump float;
varying vec4 vTest;
void main()
{
gl_FragColor = vTest;
}
);
mProgram = compileProgram(vertexShaderSrc, fragmentShaderSrc);
glGenTextures(1, &mTexture);
glBindTexture(GL_TEXTURE_2D, mTexture);
glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 4, 1);
glGenFramebuffers(1, &mFBO);
glBindFramebuffer(GL_FRAMEBUFFER, mFBO);
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTexture, 0);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glGenBuffers(1, &mPositionVBO);
glBindBuffer(GL_ARRAY_BUFFER, mPositionVBO);
glBufferData(GL_ARRAY_BUFFER, 128, NULL, GL_DYNAMIC_DRAW);
glBindBuffer(GL_ARRAY_BUFFER, 0);
ASSERT_GL_NO_ERROR();
}
virtual void TearDown()
{
ANGLETest::TearDown();
glDeleteBuffers(1, &mPBO);
glDeleteProgram(mProgram);
glDeleteTextures(1, &mTexture);
glDeleteFramebuffers(1, &mFBO);
}
GLuint mPBO;
GLuint mProgram;
GLuint mTexture;
GLuint mFBO;
GLuint mPositionVBO;
};
TEST_F(ReadPixelsTest, out_of_bounds)
......@@ -46,3 +116,28 @@ TEST_F(ReadPixelsTest, out_of_bounds)
}
}
}
TEST_F(ReadPixelsTest, pbo_with_other_target)
{
glClearColor(1.0f, 0.0f, 0.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
EXPECT_GL_NO_ERROR();
glBindBuffer(GL_PIXEL_PACK_BUFFER, mPBO);
glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0);
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
glBindBuffer(GL_ARRAY_BUFFER, mPBO);
GLvoid *mappedPtr = glMapBufferRange(GL_ARRAY_BUFFER, 0, 32, GL_MAP_READ_BIT);
unsigned char *dataPtr = static_cast<unsigned char *>(mappedPtr);
EXPECT_GL_NO_ERROR();
EXPECT_EQ(255, dataPtr[0]);
EXPECT_EQ(0, dataPtr[1]);
EXPECT_EQ(0, dataPtr[2]);
EXPECT_EQ(255, dataPtr[3]);
glUnmapBuffer(GL_ARRAY_BUFFER);
EXPECT_GL_NO_ERROR();
}
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