Insert a new-line ('\n') before the #line directive in HLSL source.
Without this, sometimes the #line directive shows up at the end of
the previous line of shader source. This was causing syntax errors
when trying to compile shaders during a PIX session.
Review URL: http://codereview.appspot.com/4561059
git-svn-id: https://angleproject.googlecode.com/svn/trunk@667 736b8ea6-26fd-11df-bfd4-992fa37f6226
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