Commit 8ceea819 by Geoff Lang Committed by Commit Bot

Refactor packed enum generation to support EGL enums.

Convert the very simple EGL texture type enum. BUG=angleproject:1618 Change-Id: Ieea382a282a8f2544f2982627e8445e6e5cea826 Reviewed-on: https://chromium-review.googlesource.com/1019386 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
parent 7b19a49b
......@@ -115,11 +115,14 @@ generators = {
],
'script': 'src/libANGLE/renderer/gl/generate_gl_dispatch_table.py',
},
'packed GLenum': {
'packed enum': {
'inputs': [
'src/libANGLE/packed_gl_enums.json',
'src/libANGLE/packed_egl_enums.json',
],
'outputs': [
'src/libANGLE/PackedEGLEnums_autogen.cpp',
'src/libANGLE/PackedEGLEnums_autogen.h',
'src/libANGLE/PackedGLEnums_autogen.cpp',
'src/libANGLE/PackedGLEnums_autogen.h',
],
......
......@@ -7,6 +7,7 @@
#ifndef LIBANGLE_ATTRIBUTEMAP_H_
#define LIBANGLE_ATTRIBUTEMAP_H_
#include "libANGLE/PackedEnums.h"
#include <EGL/egl.h>
......@@ -25,10 +26,27 @@ class AttributeMap final
void insert(EGLAttrib key, EGLAttrib value);
bool contains(EGLAttrib key) const;
EGLAttrib get(EGLAttrib key) const;
EGLAttrib get(EGLAttrib key, EGLAttrib defaultValue) const;
EGLint getAsInt(EGLAttrib key) const;
EGLint getAsInt(EGLAttrib key, EGLint defaultValue) const;
template <typename PackedEnumT>
PackedEnumT getAsPackedEnum(EGLAttrib key) const
{
return FromEGLenum<PackedEnumT>(static_cast<EGLenum>(get(key)));
}
template <typename PackedEnumT>
PackedEnumT getAsPackedEnum(EGLAttrib key, PackedEnumT defaultValue) const
{
auto iter = mAttributes.find(key);
return (mAttributes.find(key) != mAttributes.end())
? FromEGLenum<PackedEnumT>(static_cast<EGLenum>(iter->second))
: defaultValue;
}
bool isEmpty() const;
std::vector<EGLint> toIntVector() const;
......
......@@ -15,7 +15,7 @@
#include "libANGLE/Debug.h"
#include "libANGLE/Error.h"
#include "libANGLE/IndexRangeCache.h"
#include "libANGLE/PackedGLEnums.h"
#include "libANGLE/PackedEnums.h"
#include "libANGLE/RefCountObject.h"
namespace rx
......
......@@ -12,7 +12,7 @@
#include "GLSLANG/ShaderLang.h"
#include "libANGLE/Error.h"
#include "libANGLE/PackedGLEnums.h"
#include "libANGLE/PackedEnums.h"
#include "libANGLE/RefCountObject.h"
namespace rx
......
......@@ -22,7 +22,7 @@
#include "libANGLE/Context_gles_1_0_autogen.h"
#include "libANGLE/Error.h"
#include "libANGLE/HandleAllocator.h"
#include "libANGLE/PackedGLEnums.h"
#include "libANGLE/PackedEnums.h"
#include "libANGLE/RefCountObject.h"
#include "libANGLE/ResourceMap.h"
#include "libANGLE/VertexAttribute.h"
......
......@@ -10,7 +10,7 @@
#define LIBANGLE_IMAGE_INDEX_H_
#include "common/mathutil.h"
#include "libANGLE/PackedGLEnums.h"
#include "libANGLE/PackedEnums.h"
#include "angle_gl.h"
......
// GENERATED FILE - DO NOT EDIT.
// Generated by gen_packed_gl_enums.py using data from packed_egl_enums.json.
//
// Copyright 2018 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// PackedEGLEnums_autogen.cpp:
// Implements ANGLE-specific enums classes for EGLenums and functions operating
// on them.
#include "libANGLE/PackedEGLEnums_autogen.h"
#include "common/debug.h"
namespace egl
{
template <>
TextureFormat FromEGLenum<TextureFormat>(EGLenum from)
{
switch (from)
{
case EGL_NO_TEXTURE:
return TextureFormat::NoTexture;
case EGL_TEXTURE_RGB:
return TextureFormat::RGB;
case EGL_TEXTURE_RGBA:
return TextureFormat::RGBA;
default:
return TextureFormat::InvalidEnum;
}
}
EGLenum ToEGLenum(TextureFormat from)
{
switch (from)
{
case TextureFormat::NoTexture:
return EGL_NO_TEXTURE;
case TextureFormat::RGB:
return EGL_TEXTURE_RGB;
case TextureFormat::RGBA:
return EGL_TEXTURE_RGBA;
default:
UNREACHABLE();
return 0;
}
}
} // namespace egl
// GENERATED FILE - DO NOT EDIT.
// Generated by gen_packed_gl_enums.py using data from packed_egl_enums.json.
//
// Copyright 2018 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// PackedEGLEnums_autogen.h:
// Declares ANGLE-specific enums classes for EGLenums and functions operating
// on them.
#ifndef LIBANGLE_PACKEDEGLENUMS_AUTOGEN_H_
#define LIBANGLE_PACKEDEGLENUMS_AUTOGEN_H_
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <angle_gl.h>
#include <cstdint>
namespace egl
{
template <typename Enum>
Enum FromEGLenum(EGLenum from);
enum class TextureFormat : uint8_t
{
NoTexture = 0,
RGB = 1,
RGBA = 2,
InvalidEnum = 3,
EnumCount = 3,
};
template <>
TextureFormat FromEGLenum<TextureFormat>(EGLenum from);
EGLenum ToEGLenum(TextureFormat from);
} // namespace egl
#endif // LIBANGLE_PACKEDEGLENUMS_AUTOGEN_H_
......@@ -6,7 +6,7 @@
// Declares ANGLE-specific enums classes for GLEnum and functions operating
// on them.
#include "libANGLE/PackedGLEnums.h"
#include "libANGLE/PackedEnums.h"
#include "common/utilities.h"
......
......@@ -9,6 +9,7 @@
#ifndef LIBANGLE_PACKEDGLENUMS_H_
#define LIBANGLE_PACKEDGLENUMS_H_
#include "libANGLE/PackedEGLEnums_autogen.h"
#include "libANGLE/PackedGLEnums_autogen.h"
#include <array>
......@@ -70,8 +71,8 @@ template <typename E, typename T>
class PackedEnumMap
{
private:
using UnderlyingType = typename std::underlying_type<E>::type;
using Storage = std::array<T, EnumSize<E>()>;
using UnderlyingType = typename std::underlying_type<E>::type;
using Storage = std::array<T, EnumSize<E>()>;
Storage mData;
......
......@@ -6,7 +6,7 @@
// found in the LICENSE file.
//
// PackedGLEnums_autogen.cpp:
// Implements ANGLE-specific enums classes for GLEnum and functions operating
// Implements ANGLE-specific enums classes for GLenums and functions operating
// on them.
#include "libANGLE/PackedGLEnums_autogen.h"
......@@ -63,7 +63,7 @@ GLenum ToGLenum(AlphaTestFunc from)
return GL_NOTEQUAL;
default:
UNREACHABLE();
return GL_NONE;
return 0;
}
}
......@@ -131,7 +131,7 @@ GLenum ToGLenum(BufferBinding from)
return GL_UNIFORM_BUFFER;
default:
UNREACHABLE();
return GL_NONE;
return 0;
}
}
......@@ -187,7 +187,7 @@ GLenum ToGLenum(BufferUsage from)
return GL_STREAM_READ;
default:
UNREACHABLE();
return GL_NONE;
return 0;
}
}
......@@ -227,7 +227,7 @@ GLenum ToGLenum(ClientVertexArrayType from)
return GL_VERTEX_ARRAY;
default:
UNREACHABLE();
return GL_NONE;
return 0;
}
}
......@@ -259,7 +259,7 @@ GLenum ToGLenum(CullFaceMode from)
return GL_FRONT_AND_BACK;
default:
UNREACHABLE();
return GL_NONE;
return 0;
}
}
......@@ -291,7 +291,7 @@ GLenum ToGLenum(FogMode from)
return GL_LINEAR;
default:
UNREACHABLE();
return GL_NONE;
return 0;
}
}
......@@ -323,7 +323,7 @@ GLenum ToGLenum(HintSetting from)
return GL_NICEST;
default:
UNREACHABLE();
return GL_NONE;
return 0;
}
}
......@@ -407,7 +407,7 @@ GLenum ToGLenum(LogicalOperation from)
return GL_XOR;
default:
UNREACHABLE();
return GL_NONE;
return 0;
}
}
......@@ -439,7 +439,7 @@ GLenum ToGLenum(MatrixType from)
return GL_TEXTURE;
default:
UNREACHABLE();
return GL_NONE;
return 0;
}
}
......@@ -475,7 +475,7 @@ GLenum ToGLenum(ShaderType from)
return GL_COMPUTE_SHADER;
default:
UNREACHABLE();
return GL_NONE;
return 0;
}
}
......@@ -503,7 +503,7 @@ GLenum ToGLenum(ShadingModel from)
return GL_SMOOTH;
default:
UNREACHABLE();
return GL_NONE;
return 0;
}
}
......@@ -555,7 +555,7 @@ GLenum ToGLenum(TextureCombine from)
return GL_SUBTRACT;
default:
UNREACHABLE();
return GL_NONE;
return 0;
}
}
......@@ -599,7 +599,7 @@ GLenum ToGLenum(TextureEnvMode from)
return GL_REPLACE;
default:
UNREACHABLE();
return GL_NONE;
return 0;
}
}
......@@ -635,7 +635,7 @@ GLenum ToGLenum(TextureOp from)
return GL_SRC_COLOR;
default:
UNREACHABLE();
return GL_NONE;
return 0;
}
}
......@@ -671,7 +671,7 @@ GLenum ToGLenum(TextureSrc from)
return GL_TEXTURE;
default:
UNREACHABLE();
return GL_NONE;
return 0;
}
}
......@@ -739,7 +739,7 @@ GLenum ToGLenum(TextureTarget from)
return GL_TEXTURE_CUBE_MAP_NEGATIVE_Z;
default:
UNREACHABLE();
return GL_NONE;
return 0;
}
}
......@@ -787,7 +787,7 @@ GLenum ToGLenum(TextureType from)
return GL_TEXTURE_CUBE_MAP;
default:
UNREACHABLE();
return GL_NONE;
return 0;
}
}
......@@ -827,7 +827,7 @@ GLenum ToGLenum(VertexArrayType from)
return GL_VERTEX_ARRAY;
default:
UNREACHABLE();
return GL_NONE;
return 0;
}
}
......
......@@ -6,12 +6,14 @@
// found in the LICENSE file.
//
// PackedGLEnums_autogen.h:
// Declares ANGLE-specific enums classes for GLEnum and functions operating
// Declares ANGLE-specific enums classes for GLenums and functions operating
// on them.
#ifndef LIBANGLE_PACKEDGLENUMS_AUTOGEN_H_
#define LIBANGLE_PACKEDGLENUMS_AUTOGEN_H_
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <angle_gl.h>
#include <cstdint>
......
......@@ -13,7 +13,7 @@
#include "angle_gl.h"
#include "common/angleutils.h"
#include "libANGLE/PackedGLEnums.h"
#include "libANGLE/PackedEnums.h"
#include "libANGLE/VaryingPacking.h"
#include <functional>
......
......@@ -53,7 +53,7 @@ Surface::Surface(EGLint surfaceType,
mFixedSize(false),
mFixedWidth(0),
mFixedHeight(0),
mTextureFormat(EGL_NO_TEXTURE),
mTextureFormat(TextureFormat::NoTexture),
mTextureTarget(EGL_NO_TEXTURE),
// FIXME: Determine actual pixel aspect ratio
mPixelAspectRatio(static_cast<EGLint>(1.0 * EGL_DISPLAY_SCALING)),
......@@ -99,7 +99,7 @@ Surface::Surface(EGLint surfaceType,
if (mType != EGL_WINDOW_BIT)
{
mTextureFormat = static_cast<EGLenum>(attributes.get(EGL_TEXTURE_FORMAT, EGL_NO_TEXTURE));
mTextureFormat = attributes.getAsPackedEnum(EGL_TEXTURE_FORMAT, TextureFormat::NoTexture);
mTextureTarget = static_cast<EGLenum>(attributes.get(EGL_TEXTURE_TARGET, EGL_NO_TEXTURE));
}
......@@ -312,7 +312,7 @@ EGLenum Surface::getSwapBehavior() const
return mSwapBehavior;
}
EGLenum Surface::getTextureFormat() const
TextureFormat Surface::getTextureFormat() const
{
return mTextureFormat;
}
......
......@@ -17,6 +17,7 @@
#include "libANGLE/AttributeMap.h"
#include "libANGLE/Error.h"
#include "libANGLE/FramebufferAttachment.h"
#include "libANGLE/PackedEnums.h"
#include "libANGLE/RefCountObject.h"
#include "libANGLE/formatutils.h"
#include "libANGLE/renderer/SurfaceImpl.h"
......@@ -85,7 +86,7 @@ class Surface : public gl::FramebufferAttachmentObject
EGLint getPixelAspectRatio() const;
EGLenum getRenderBuffer() const;
EGLenum getSwapBehavior() const;
EGLenum getTextureFormat() const;
TextureFormat getTextureFormat() const;
EGLenum getTextureTarget() const;
bool getLargestPbuffer() const;
EGLenum getGLColorspace() const;
......@@ -170,7 +171,7 @@ class Surface : public gl::FramebufferAttachmentObject
bool mRobustResourceInitialization;
EGLenum mTextureFormat;
TextureFormat mTextureFormat;
EGLenum mTextureTarget;
EGLint mPixelAspectRatio; // Display aspect ratio
......
......@@ -14,7 +14,7 @@
#include "common/vector_utils.h"
#include "libANGLE/Constants.h"
#include "libANGLE/Error.h"
#include "libANGLE/PackedGLEnums.h"
#include "libANGLE/PackedEnums.h"
#include "libANGLE/RefCountObject.h"
#include <stdint.h>
......
# Copyright 2016 The ANGLE Project Authors. All rights reserved.
# Copyright 2018 The ANGLE Project Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
#
# gen_packed_gl_enums.py:
# Code generation for the packed GL enums.
# Code generation for the packed enums.
import datetime, json, os, sys
from collections import namedtuple
......@@ -11,7 +11,20 @@ from collections import namedtuple
Enum = namedtuple('Enum', ['name', 'values', 'max_value'])
EnumValue = namedtuple('EnumValue', ['name', 'gl_name', 'value'])
kJsonFileName = "packed_gl_enums.json"
Generators = [
{
'json': 'packed_gl_enums.json',
'output': 'PackedGLEnums',
'namespace': 'gl',
'enum_type': 'GLenum',
},
{
'json': 'packed_egl_enums.json',
'output': 'PackedEGLEnums',
'namespace': 'egl',
'enum_type': 'EGLenum',
},
]
def load_enums(path):
with open(path) as map_file:
......@@ -41,6 +54,12 @@ def load_enums(path):
enums.sort(key=lambda enum: enum.name)
return enums
def generate_include_guard(path):
return path.replace(".", "_").upper()
def header_name_from_cpp_name(path):
return path.replace(".cpp", ".h")
header_template = """// GENERATED FILE - DO NOT EDIT.
// Generated by {script_name} using data from {data_source_name}.
//
......@@ -48,26 +67,28 @@ header_template = """// GENERATED FILE - DO NOT EDIT.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// PackedGLEnums_autogen.h:
// Declares ANGLE-specific enums classes for GLEnum and functions operating
// {file_name}:
// Declares ANGLE-specific enums classes for {api_enum_name}s and functions operating
// on them.
#ifndef LIBANGLE_PACKEDGLENUMS_AUTOGEN_H_
#define LIBANGLE_PACKEDGLENUMS_AUTOGEN_H_
#ifndef LIBANGLE_{include_guard}_
#define LIBANGLE_{include_guard}_
#include <angle_gl.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <cstdint>
namespace gl
namespace {namespace}
{{
template<typename Enum>
Enum FromGLenum(GLenum from);
Enum From{api_enum_name}({api_enum_name} from);
{content}
}} // namespace gl
}} // namespace {namespace}
#endif // LIBANGLE_PACKEDGLENUMS_AUTOGEN_H_
#endif // LIBANGLE_{include_guard}_
"""
enum_declaration_template = """
......@@ -80,11 +101,11 @@ enum class {enum_name} : uint8_t
}};
template<>
{enum_name} FromGLenum<{enum_name}>(GLenum from);
GLenum ToGLenum({enum_name} from);
{enum_name} From{api_enum_name}<{enum_name}>({api_enum_name} from);
{api_enum_name} To{api_enum_name}({enum_name} from);
"""
def write_header(enums, path):
def write_header(enums, path_prefix, file_name, data_source_name, namespace, api_enum_name):
content = ['']
for enum in enums:
......@@ -95,17 +116,22 @@ def write_header(enums, path):
content.append(enum_declaration_template.format(
enum_name = enum.name,
max_value = str(enum.max_value),
value_declarations = '\n'.join(value_declarations)
value_declarations = '\n'.join(value_declarations),
api_enum_name = api_enum_name
))
header = header_template.format(
content = ''.join(content),
copyright_year = datetime.date.today().year,
data_source_name = kJsonFileName,
script_name = sys.argv[0]
data_source_name = data_source_name,
script_name = sys.argv[0],
file_name = file_name,
include_guard = generate_include_guard(file_name),
namespace = namespace,
api_enum_name = api_enum_name
)
with (open(path, 'wt')) as f:
with (open(path_prefix + file_name, 'wt')) as f:
f.write(header)
cpp_template = """// GENERATED FILE - DO NOT EDIT.
......@@ -115,22 +141,22 @@ cpp_template = """// GENERATED FILE - DO NOT EDIT.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// PackedGLEnums_autogen.cpp:
// Implements ANGLE-specific enums classes for GLEnum and functions operating
// {file_name}:
// Implements ANGLE-specific enums classes for {api_enum_name}s and functions operating
// on them.
#include "common/debug.h"
#include "libANGLE/PackedGLEnums_autogen.h"
#include "libANGLE/{header_name}"
namespace gl
namespace {namespace}
{{
{content}
}} // namespace gl
}} // namespace {namespace}
"""
enum_implementation_template = """
template<>
{enum_name} FromGLenum<{enum_name}>(GLenum from)
{enum_name} From{api_enum_name}<{enum_name}>({api_enum_name} from)
{{
switch(from)
{{
......@@ -139,17 +165,17 @@ template<>
}}
}}
GLenum ToGLenum({enum_name} from)
{api_enum_name} To{api_enum_name}({enum_name} from)
{{
switch(from)
{{
{to_glenum_cases}
default: UNREACHABLE(); return GL_NONE;
default: UNREACHABLE(); return 0;
}}
}}
"""
def write_cpp(enums, path):
def write_cpp(enums, path_prefix, file_name, data_source_name, namespace, api_enum_name):
content = ['']
for enum in enums:
......@@ -164,22 +190,32 @@ def write_cpp(enums, path):
enum_name = enum.name,
from_glenum_cases = '\n'.join(from_glenum_cases),
max_value = str(enum.max_value),
to_glenum_cases = '\n'.join(to_glenum_cases)
to_glenum_cases = '\n'.join(to_glenum_cases),
api_enum_name = api_enum_name
))
cpp = cpp_template.format(
content = ''.join(content),
copyright_year = datetime.date.today().year,
data_source_name = kJsonFileName,
script_name = sys.argv[0]
data_source_name = data_source_name,
script_name = sys.argv[0],
file_name = file_name,
header_name = header_name_from_cpp_name(file_name),
namespace = namespace,
api_enum_name = api_enum_name
)
with (open(path, 'wt')) as f:
with (open(path_prefix + file_name, 'wt')) as f:
f.write(cpp)
if __name__ == '__main__':
path_prefix = os.path.dirname(os.path.realpath(__file__)) + os.path.sep
enums = load_enums(path_prefix + kJsonFileName)
write_header(enums, path_prefix + 'PackedGLEnums_autogen.h')
write_cpp(enums, path_prefix + 'PackedGLEnums_autogen.cpp')
for generator in Generators:
json_file = generator['json']
output_file = generator['output']
namespace = generator['namespace']
enum_type = generator['enum_type']
enums = load_enums(path_prefix + json_file)
write_header(enums, path_prefix, output_file + '_autogen.h', json_file, namespace, enum_type)
write_cpp(enums, path_prefix, output_file + '_autogen.cpp', json_file, namespace, enum_type)
{
"TextureFormat":
{
"NoTexture": "EGL_NO_TEXTURE",
"RGB": "EGL_TEXTURE_RGB",
"RGBA": "EGL_TEXTURE_RGBA"
}
}
......@@ -1937,7 +1937,7 @@ void QuerySurfaceAttrib(const Surface *surface, EGLint attribute, EGLint *value)
// The EGL spec states that value is not written if the surface is not a pbuffer
if (surface->getType() == EGL_PBUFFER_BIT)
{
*value = surface->getTextureFormat();
*value = ToEGLenum(surface->getTextureFormat());
}
break;
case EGL_TEXTURE_TARGET:
......
......@@ -11,7 +11,7 @@
#include "angle_gl.h"
#include "common/angleutils.h"
#include "libANGLE/PackedGLEnums.h"
#include "libANGLE/PackedEnums.h"
#include <EGL/egl.h>
......
......@@ -13,7 +13,7 @@
#include "common/mathutil.h"
#include "libANGLE/Error.h"
#include "libANGLE/Observer.h"
#include "libANGLE/PackedGLEnums.h"
#include "libANGLE/PackedEnums.h"
#include <stdint.h>
......
......@@ -14,7 +14,7 @@
#include "common/debug.h"
#include "libANGLE/Error.h"
#include "libANGLE/PackedGLEnums.h"
#include "libANGLE/PackedEnums.h"
namespace gl
{
......
......@@ -11,7 +11,7 @@
#include "common/angleutils.h"
#include "libANGLE/Error.h"
#include "libANGLE/PackedGLEnums.h"
#include "libANGLE/PackedEnums.h"
namespace gl
{
......
......@@ -12,7 +12,7 @@
#include "common/mathutil.h"
#include "libANGLE/Context.h"
#include "libANGLE/Framebuffer.h"
#include "libANGLE/PackedGLEnums.h"
#include "libANGLE/PackedEnums.h"
#include <GLES2/gl2.h>
#include <GLES3/gl3.h>
......
......@@ -9,7 +9,7 @@
#ifndef LIBANGLE_VALIDATION_ES2_H_
#define LIBANGLE_VALIDATION_ES2_H_
#include "libANGLE/PackedGLEnums.h"
#include "libANGLE/PackedEnums.h"
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
......
......@@ -9,7 +9,7 @@
#ifndef LIBANGLE_VALIDATION_ES3_H_
#define LIBANGLE_VALIDATION_ES3_H_
#include "libANGLE/PackedGLEnums.h"
#include "libANGLE/PackedEnums.h"
#include <GLES3/gl3.h>
......
......@@ -9,7 +9,7 @@
#ifndef LIBANGLE_VALIDATION_ES31_H_
#define LIBANGLE_VALIDATION_ES31_H_
#include "libANGLE/PackedGLEnums.h"
#include "libANGLE/PackedEnums.h"
#include <GLES3/gl31.h>
......
......@@ -184,8 +184,10 @@
'libANGLE/MemoryProgramCache.h',
'libANGLE/Observer.cpp',
'libANGLE/Observer.h',
'libANGLE/PackedGLEnums.cpp',
'libANGLE/PackedGLEnums.h',
'libANGLE/PackedEGLEnums_autogen.cpp',
'libANGLE/PackedEGLEnums_autogen.h',
'libANGLE/PackedEnums.cpp',
'libANGLE/PackedEnums.h',
'libANGLE/PackedGLEnums_autogen.cpp',
'libANGLE/PackedGLEnums_autogen.h',
'libANGLE/Path.h',
......
......@@ -752,7 +752,7 @@ EGLBoolean EGLAPIENTRY BindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint b
return EGL_FALSE;
}
if (eglSurface->getTextureFormat() == EGL_NO_TEXTURE)
if (eglSurface->getTextureFormat() == TextureFormat::NoTexture)
{
thread->setError(EglBadMatch());
return EGL_FALSE;
......@@ -839,7 +839,7 @@ EGLBoolean EGLAPIENTRY ReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLin
return EGL_FALSE;
}
if (eglSurface->getTextureFormat() == EGL_NO_TEXTURE)
if (eglSurface->getTextureFormat() == TextureFormat::NoTexture)
{
thread->setError(EglBadMatch());
return EGL_FALSE;
......
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