Commit 8d110222 by Lubosz Sarnecki Committed by Commit Bot

capture_replay_expectations: Don't skip passing.

Several tests now pass the comparision and do not need to be skipped. Replace the wildcard with specific tests if only one test is failing. Bug: angleproject:5721 Change-Id: I70172965d6e0df9d2c3ac43c391c377f7da12a6e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2739727 Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com> Reviewed-by: 's avatarCody Northrop <cnorthrop@google.com> Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
parent 92fb500a
...@@ -9,42 +9,22 @@ ...@@ -9,42 +9,22 @@
# Failed tests # Failed tests
BindGeneratesResourceTest.* BindGeneratesResourceTest.*
BindUniformLocationTest.Basic/*
BindUniformLocationTest.Compositor/*
BindUniformLocationTest.SameLocationForUsedAndUnusedUniform/*
BindUniformLocationTest.SamplerLocation/*
BindUniformLocationTest.UnusedUniformUpdate/*
BindUniformLocationTest.UnusedUniformUpdateComplex/*
BindUniformLocationTest.UseSamplerWhenUnusedUniforms/*
ClearTest.Depth16Scissored/* ClearTest.Depth16Scissored/*
ClearTest.InceptionScissorClears/* ClearTest.InceptionScissorClears/*
ClientArraysTest.* ClientArraysTest.*
CopyTexImageTest.* CopyTextureTestWebGL.NPOT/*
CopyTextureTestWebGL.*
D3DImageFormatConversionTest.* D3DImageFormatConversionTest.*
DifferentStencilMasksTest.* DifferentStencilMasksTest.*
EGLContextASANTest.*
EGLContextSharingTest.TextureLifetime/*
FramebufferTest.MultiContextNoRenderingFeedbackLoops/* FramebufferTest.MultiContextNoRenderingFeedbackLoops/*
GLSLTest.InactiveVaryingInVertexActiveInFragment/*
InstancingTest.LineLoop/* InstancingTest.LineLoop/*
MaxTextureSizeTest.*
MultisampledRenderToTextureTest.FramebufferCompleteness/*
MultisampledRenderToTextureTest.TextureCubeMapParameterCheck/*
PbufferTest.BindTexImage/* PbufferTest.BindTexImage/*
PbufferTest.Clearing/* PbufferTest.Clearing/*
PbufferTest.TextureSizeReset/* PbufferTest.TextureSizeReset/*
RequestExtensionTest.ExtensionsDisabledByDefault/*
RequestExtensionTest.Queries/*
RobustBufferAccessBehaviorTest.DynamicBuffer/*
SimpleStateChangeTest.DrawAndClearTextureRepeatedly/* SimpleStateChangeTest.DrawAndClearTextureRepeatedly/*
SimpleStateChangeTest.RebindTranslatedAttribute/* SimpleStateChangeTest.RebindTranslatedAttribute/*
StateChangeTest.DrawAfterFlushWithNoStateChange/* StateChangeTest.DrawAfterFlushWithNoStateChange/*
Texture2DDepthTest.DepthTextureES2Compatibility/* WebGL2ReadOutsideFramebufferTest.CopyTexSubImage3D/*
TextureCubeTest.* WebGLDrawElementsTest.DrawElementsTypeAlignment/*
VulkanClearTest.*
WebGL2ReadOutsideFramebufferTest.*
WebGLDrawElementsTest.*
WebGLGLSLTest.* WebGLGLSLTest.*
WebGLReadOutsideFramebufferTest.* WebGLReadOutsideFramebufferTest.*
......
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