Renderer11 tracks applied textures as SRVs.
Since swizzled textures have multiple SRVs and the same serial,
it was possible that the bound SRV would not be updated if the
texture became swizzled while already bound.
Change-Id: Id06e82f4002aa7f7661c7a69243692aa65a83b48
Reviewed-on: https://chromium-review.googlesource.com/181772Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Shannon Woods <shannonwoods@chromium.org>
Tested-by:
Geoff Lang <geofflang@chromium.org>
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