Commit 930f05ea by Nicolas Capens Committed by Shannon Woods

Fixed cube map getRenderTarget for DX9.

TRAC #22705 Signed-off-by: Shannon Woods Author: Nicolas Capens
parent 9c5808c5
#include "precompiled.h"
//
// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2012-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
......@@ -268,7 +268,7 @@ IDirect3DSurface9 *TextureStorage9_Cube::getCubeMapSurface(GLenum faceTarget, in
return surface;
}
RenderTarget *TextureStorage9_Cube::getRenderTarget(GLenum faceTarget, int level)
RenderTarget *TextureStorage9_Cube::getRenderTargetFace(GLenum faceTarget, int level)
{
return mRenderTarget[gl::TextureCubeMap::faceIndex(faceTarget)];
}
......
......@@ -90,7 +90,7 @@ class TextureStorage9_Cube : public TextureStorage9
static TextureStorage9_Cube *makeTextureStorage9_Cube(TextureStorage *storage);
IDirect3DSurface9 *getCubeMapSurface(GLenum faceTarget, int level, bool dirty);
virtual RenderTarget *getRenderTarget(GLenum faceTarget, int level);
virtual RenderTarget *getRenderTargetFace(GLenum faceTarget, int level);
virtual IDirect3DBaseTexture9 *getBaseTexture() const;
virtual void generateMipmap(int face, int level);
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment