Remove half-baked non-sized array support
ANGLE used to accept shaders with non-sized arrays in initializer lists.
Fix this. Proper support for implicitly sized arrays will be implemented
later for ESSL3.
TEST=angle_unittests
BUG=angleproject:941
Change-Id: I53c5ccf0f7ef09ad30e142f8350812959fc4846c
Reviewed-on: https://chromium-review.googlesource.com/264360Tested-by:
Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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