Capture/Replay: Limit GL_MAX_IMAGE_UNITS further
From testing on the bots, the limit of 8 is required.
Also happens to be the most common limit per gpuinfo.org.
Test: LEGO MEC
Bug: b/161716126
Change-Id: I76447a02c5546bda9085a179b123640d2a93474d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2552557Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Showing
Please
register
or
sign in
to comment