Removes getSurface function from base RenderTarget

TRAC #22134 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1480 736b8ea6-26fd-11df-bfd4-992fa37f6226
parent b64ed282
......@@ -30,9 +30,7 @@ class RenderTarget
GLenum getInternalFormat() { return mInternalFormat; }
GLenum getActualFormat() { return mActualFormat; }
GLsizei getSamples() { return mSamples; }
virtual IDirect3DSurface9 *getSurface() = 0; // D3D9_REPLACE - temporary pass-through function
struct Desc {
GLsizei width;
GLsizei height;
......
......@@ -1007,7 +1007,7 @@ bool Renderer9::applyRenderTarget(gl::Framebuffer *framebuffer)
RenderTarget *renderTarget = renderbufferObject->getRenderTarget();
if (renderTarget)
{
renderTargetSurface = renderTarget->getSurface();
renderTargetSurface = RenderTarget9::makeRenderTarget9(renderTarget)->getSurface();
}
if (!renderTargetSurface)
......@@ -1061,7 +1061,7 @@ bool Renderer9::applyRenderTarget(gl::Framebuffer *framebuffer)
if (depthStencilRenderTarget)
{
depthStencilSurface = depthStencilRenderTarget->getSurface();
depthStencilSurface = RenderTarget9::makeRenderTarget9(depthStencilRenderTarget)->getSurface();
}
if (!depthStencilSurface)
......
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