Added support for SRGB textures.

TRAC #23046 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2380 736b8ea6-26fd-11df-bfd4-992fa37f6226
parent e81ea50b
...@@ -1022,7 +1022,13 @@ bool IsValidCopyTexImageCombination(GLenum textureInternalFormat, GLenum frameBu ...@@ -1022,7 +1022,13 @@ bool IsValidCopyTexImageCombination(GLenum textureInternalFormat, GLenum frameBu
if (conversionSet.find(conversion) != conversionSet.end()) if (conversionSet.find(conversion) != conversionSet.end())
{ {
// Section 3.8.5 of the GLES3 3.0.2 spec states that source and destination formats // Section 3.8.5 of the GLES3 3.0.2 spec states that source and destination formats
// must both be signed or unsigned or fixed/floating point // must both be signed or unsigned or fixed/floating point and both source and destinations
// must be either both SRGB or both not SRGB
if (textureInternalFormatInfo.mIsSRGB != framebufferInternalFormatInfo.mIsSRGB)
{
return false;
}
if ((textureInternalFormatInfo.mStorageType == SignedInteger && framebufferInternalFormatInfo.mStorageType == SignedInteger ) || if ((textureInternalFormatInfo.mStorageType == SignedInteger && framebufferInternalFormatInfo.mStorageType == SignedInteger ) ||
(textureInternalFormatInfo.mStorageType == UnsignedInteger && framebufferInternalFormatInfo.mStorageType == UnsignedInteger)) (textureInternalFormatInfo.mStorageType == UnsignedInteger && framebufferInternalFormatInfo.mStorageType == UnsignedInteger))
......
...@@ -56,7 +56,7 @@ static D3D11ES3FormatMap buildD3D11ES3FormatMap() ...@@ -56,7 +56,7 @@ static D3D11ES3FormatMap buildD3D11ES3FormatMap()
map.insert(D3D11ES3FormatPair(GL_RGBA8_SNORM, D3D11ES3FormatInfo(DXGI_FORMAT_R8G8B8A8_SNORM, DXGI_FORMAT_R8G8B8A8_SNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); map.insert(D3D11ES3FormatPair(GL_RGBA8_SNORM, D3D11ES3FormatInfo(DXGI_FORMAT_R8G8B8A8_SNORM, DXGI_FORMAT_R8G8B8A8_SNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN)));
map.insert(D3D11ES3FormatPair(GL_RGB10_A2, D3D11ES3FormatInfo(DXGI_FORMAT_R10G10B10A2_UNORM, DXGI_FORMAT_R10G10B10A2_UNORM, DXGI_FORMAT_R10G10B10A2_UNORM, DXGI_FORMAT_UNKNOWN))); map.insert(D3D11ES3FormatPair(GL_RGB10_A2, D3D11ES3FormatInfo(DXGI_FORMAT_R10G10B10A2_UNORM, DXGI_FORMAT_R10G10B10A2_UNORM, DXGI_FORMAT_R10G10B10A2_UNORM, DXGI_FORMAT_UNKNOWN)));
map.insert(D3D11ES3FormatPair(GL_RGB10_A2UI, D3D11ES3FormatInfo(DXGI_FORMAT_R10G10B10A2_UINT, DXGI_FORMAT_R10G10B10A2_UINT, DXGI_FORMAT_R10G10B10A2_UINT, DXGI_FORMAT_UNKNOWN))); map.insert(D3D11ES3FormatPair(GL_RGB10_A2UI, D3D11ES3FormatInfo(DXGI_FORMAT_R10G10B10A2_UINT, DXGI_FORMAT_R10G10B10A2_UINT, DXGI_FORMAT_R10G10B10A2_UINT, DXGI_FORMAT_UNKNOWN)));
map.insert(D3D11ES3FormatPair(GL_SRGB8, D3D11ES3FormatInfo(DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN))); map.insert(D3D11ES3FormatPair(GL_SRGB8, D3D11ES3FormatInfo(DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN)));
map.insert(D3D11ES3FormatPair(GL_SRGB8_ALPHA8, D3D11ES3FormatInfo(DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, DXGI_FORMAT_UNKNOWN))); map.insert(D3D11ES3FormatPair(GL_SRGB8_ALPHA8, D3D11ES3FormatInfo(DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, DXGI_FORMAT_UNKNOWN)));
map.insert(D3D11ES3FormatPair(GL_R16F, D3D11ES3FormatInfo(DXGI_FORMAT_R16_FLOAT, DXGI_FORMAT_R16_FLOAT, DXGI_FORMAT_R16_FLOAT, DXGI_FORMAT_UNKNOWN))); map.insert(D3D11ES3FormatPair(GL_R16F, D3D11ES3FormatInfo(DXGI_FORMAT_R16_FLOAT, DXGI_FORMAT_R16_FLOAT, DXGI_FORMAT_R16_FLOAT, DXGI_FORMAT_UNKNOWN)));
map.insert(D3D11ES3FormatPair(GL_RG16F, D3D11ES3FormatInfo(DXGI_FORMAT_R16G16_FLOAT, DXGI_FORMAT_R16G16_FLOAT, DXGI_FORMAT_R16G16_FLOAT, DXGI_FORMAT_UNKNOWN))); map.insert(D3D11ES3FormatPair(GL_RG16F, D3D11ES3FormatInfo(DXGI_FORMAT_R16G16_FLOAT, DXGI_FORMAT_R16G16_FLOAT, DXGI_FORMAT_R16G16_FLOAT, DXGI_FORMAT_UNKNOWN)));
...@@ -218,7 +218,7 @@ D3D11LoadFunctionMap buildD3D11LoadFunctionMap() ...@@ -218,7 +218,7 @@ D3D11LoadFunctionMap buildD3D11LoadFunctionMap()
insertLoadFunction(&map, GL_RGB10_A2UI, GL_UNSIGNED_INT_2_10_10_10_REV, loadToNative<GLuint, 1> ); insertLoadFunction(&map, GL_RGB10_A2UI, GL_UNSIGNED_INT_2_10_10_10_REV, loadToNative<GLuint, 1> );
insertLoadFunction(&map, GL_RGB8, GL_UNSIGNED_BYTE, loadRGBUByteDataToRGBA ); insertLoadFunction(&map, GL_RGB8, GL_UNSIGNED_BYTE, loadRGBUByteDataToRGBA );
insertLoadFunction(&map, GL_RGB565, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); insertLoadFunction(&map, GL_RGB565, GL_UNSIGNED_BYTE, UnimplementedLoadFunction );
insertLoadFunction(&map, GL_SRGB8, GL_UNSIGNED_BYTE, UnimplementedLoadFunction ); insertLoadFunction(&map, GL_SRGB8, GL_UNSIGNED_BYTE, loadToNative3To4<GLubyte, 0xFF> );
insertLoadFunction(&map, GL_RGB8_SNORM, GL_BYTE, loadRGBSByteDataToRGBA ); insertLoadFunction(&map, GL_RGB8_SNORM, GL_BYTE, loadRGBSByteDataToRGBA );
insertLoadFunction(&map, GL_RGB565, GL_UNSIGNED_SHORT_5_6_5, loadRGB565DataToRGBA ); insertLoadFunction(&map, GL_RGB565, GL_UNSIGNED_SHORT_5_6_5, loadRGB565DataToRGBA );
insertLoadFunction(&map, GL_R11F_G11F_B10F, GL_UNSIGNED_INT_10F_11F_11F_REV, loadToNative<GLuint, 1> ); insertLoadFunction(&map, GL_R11F_G11F_B10F, GL_UNSIGNED_INT_10F_11F_11F_REV, loadToNative<GLuint, 1> );
...@@ -452,7 +452,7 @@ static DXGIFormatInfoMap buildDXGIFormatInfoMap() ...@@ -452,7 +452,7 @@ static DXGIFormatInfoMap buildDXGIFormatInfoMap()
map.insert(DXGIFormatInfoPair(DXGI_FORMAT_R8_UNORM, DXGIFormatInfo( 8, 1, 1, GL_R8, GenerateMip<R8> ))); map.insert(DXGIFormatInfoPair(DXGI_FORMAT_R8_UNORM, DXGIFormatInfo( 8, 1, 1, GL_R8, GenerateMip<R8> )));
map.insert(DXGIFormatInfoPair(DXGI_FORMAT_R8G8_UNORM, DXGIFormatInfo( 16, 1, 1, GL_RG8, GenerateMip<R8G8> ))); map.insert(DXGIFormatInfoPair(DXGI_FORMAT_R8G8_UNORM, DXGIFormatInfo( 16, 1, 1, GL_RG8, GenerateMip<R8G8> )));
map.insert(DXGIFormatInfoPair(DXGI_FORMAT_R8G8B8A8_UNORM, DXGIFormatInfo( 32, 1, 1, GL_RGBA8, GenerateMip<R8G8B8A8> ))); map.insert(DXGIFormatInfoPair(DXGI_FORMAT_R8G8B8A8_UNORM, DXGIFormatInfo( 32, 1, 1, GL_RGBA8, GenerateMip<R8G8B8A8> )));
map.insert(DXGIFormatInfoPair(DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, DXGIFormatInfo( 32, 1, 1, GL_SRGB8_ALPHA8, NULL ))); map.insert(DXGIFormatInfoPair(DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, DXGIFormatInfo( 32, 1, 1, GL_SRGB8_ALPHA8, GenerateMip<R8G8B8A8> )));
map.insert(DXGIFormatInfoPair(DXGI_FORMAT_B8G8R8A8_UNORM, DXGIFormatInfo( 32, 1, 1, GL_BGRA8_EXT, GenerateMip<B8G8R8A8> ))); map.insert(DXGIFormatInfoPair(DXGI_FORMAT_B8G8R8A8_UNORM, DXGIFormatInfo( 32, 1, 1, GL_BGRA8_EXT, GenerateMip<B8G8R8A8> )));
map.insert(DXGIFormatInfoPair(DXGI_FORMAT_R8_SNORM, DXGIFormatInfo( 8, 1, 1, GL_R8_SNORM, GenerateMip<R8S> ))); map.insert(DXGIFormatInfoPair(DXGI_FORMAT_R8_SNORM, DXGIFormatInfo( 8, 1, 1, GL_R8_SNORM, GenerateMip<R8S> )));
......
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