Improve the TextureStorage11 SRV cache.
* Use a std::map instead of std::vector for logarithmic search time.
* Reduce the number of structs and make them private instead of
protected since they arn't used outside of the base class.
* Fix the SRV cache member name.
BUG=angle:520
Change-Id: I5158c1d46523f46158c51cd68044f7c915a3de03
Reviewed-on: https://chromium-review.googlesource.com/217335Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Tested-by:
Geoff Lang <geofflang@chromium.org>
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