Strip null characters from the shader source when building translated source.
Some shaders had trailing null characters that caused the resulting
translated source string to not output correctly.
BUG=angleproject:1144
Change-Id: I7cd725ee54c9e934fd3cc511de9c2a3c34ac3eec
Reviewed-on: https://chromium-review.googlesource.com/461272Reviewed-by:
Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Showing
Please
register
or
sign in
to comment