Fix Shader compilation failures with nested #ifdefs
TRAC #12054
Don't exit from CPPelse prematurely.
Clear elsedepth when entering a new #if nesting level.
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Andrew Lewycky
git-svn-id: https://angleproject.googlecode.com/svn/trunk@214 736b8ea6-26fd-11df-bfd4-992fa37f6226
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