Commit a049fe1e by Jamie Madill

Add NULL init for swizzle SRVs with eglBindTexImage textures.

Change-Id: I8a1069013f37988632db07359d65f8215041978e Reviewed-on: https://chromium-review.googlesource.com/178431Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org> Tested-by: 's avatarGeoff Lang <geofflang@chromium.org> Reviewed-by: 's avatarNicolas Capens <nicolascapens@chromium.org> Commit-Queue: Nicolas Capens <nicolascapens@chromium.org> Tested-by: 's avatarNicolas Capens <nicolascapens@chromium.org>
parent 42477a43
......@@ -290,10 +290,12 @@ TextureStorage11_2D::TextureStorage11_2D(Renderer *renderer, SwapChain11 *swapch
{
mTexture = swapchain->getOffscreenTexture();
mSRV = swapchain->getRenderTargetShaderResource();
mSwizzleTexture = NULL;
mSwizzleSRV = NULL;
for (unsigned int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++)
{
mLevelSRVs[i] = NULL;
mRenderTarget[i] = NULL;
mSwizzleRenderTargets[i] = NULL;
}
......
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