Added getMaxRenderTargets() to Renderer, for a runtime-specific value for the…
Added getMaxRenderTargets() to Renderer, for a runtime-specific value for the maximum simulatenous render targets.
We will report this as our maximum draw buffer and color attachment count.
TRAC #22656
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@2004 736b8ea6-26fd-11df-bfd4-992fa37f6226
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