Use shader variable types for variable collection.
Retire the old TVariableInfoList structure, and use the new
objects which we will expose more directly through the API.
BUG=angle:466
Change-Id: I999a97369bfb67cf73cd659c4fe885b41429d304
Reviewed-on: https://chromium-review.googlesource.com/205839Tested-by:
Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Nicolas Capens <capn@chromium.org>
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