Implement DXGI shader sample format tables.
This saves us some startup time in the D3D11 Renderer.
BUG=angleproject:1014
Change-Id: I5d2607b58a86ee0a8932032a0f8a31b21d39b525
Reviewed-on: https://chromium-review.googlesource.com/275774Tested-by:
Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Brandon Jones <bajones@chromium.org>
Reviewed-by:
Kenneth Russell <kbr@chromium.org>
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