Disable MRT support when using D3D10 feature levels.
D3D10 cards perform poorly when the pixel shader outputs to multiple
render targets that are not bound.
BUG=325581
Change-Id: I13f6f98861ffeb77cd21f7401ded4425e4ea7841
Reviewed-on: https://chromium-review.googlesource.com/185400Reviewed-by:
Shannon Woods <shannonwoods@chromium.org>
Tested-by:
Geoff Lang <geofflang@chromium.org>
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