Metal: refactor RenderUtils to split into multiple util classes.
This is useful for later modifications where blit/clear could be further
categorized based on texture format type (float/integer).
Bug: angleproject:2634
Change-Id: I877abd21761af9e91657686a60e189a43a33e3f4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2193195Reviewed-by:
Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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