Refactor BlitGL to potentially hold multiple blit shader types.
BUG=angleproject:1932
Change-Id: I4d19892852540797c765916131498c96511b4f55
Reviewed-on: https://chromium-review.googlesource.com/600509Reviewed-by:
Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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