Vulkan: Move mReadOnlyDepth out of FramebufferDesc
The depth read only or not should not affect VkFramebuffer creation.
RenderPasses with just depthstencil layout differences are considered
compatible. This CL moves this out of FramebufferDesc into
FramebufferVk.
Bug: b/168953278
Change-Id: I5bd05b262b7b3b0dc70f9fb8fc4a3db5e7082916
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2425032
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by:
Tim Van Patten <timvp@google.com>
Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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