Commit af727701 by Austin Kinross Committed by Jamie Madill

Add Windows SDK path to WinPhone projects

Change-Id: Iaa0bbeba55a277724e4f1851fb0f9db7150308c2 Reviewed-on: https://chromium-review.googlesource.com/274012Tested-by: 's avatarAustin Kinross <aukinros@microsoft.com> Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org> Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
parent fd216c41
...@@ -34,7 +34,9 @@ ...@@ -34,7 +34,9 @@
4251, # STL objects do not have DLL interface, needed by ShaderVars.h 4251, # STL objects do not have DLL interface, needed by ShaderVars.h
], ],
}], }],
['angle_build_winrt==0', # Normally the WinRT project should rely on the default SDK header include paths
# However, the WinPhone projects also need the Windows SDK path for DXProgrammableCapture.h
['angle_build_winrt==0 or angle_build_winphone==1',
{ {
'msvs_system_include_dirs': 'msvs_system_include_dirs':
[ [
......
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