Migrates textures to render targets with copyToRenderTarget in DX11.

TRAC #22211 Author: Shannon Woods Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1653 736b8ea6-26fd-11df-bfd4-992fa37f6226
parent 46cf249e
......@@ -24,6 +24,7 @@
#include "libGLESv2/renderer/IndexBuffer11.h"
#include "libGLESv2/renderer/VertexDataManager.h"
#include "libGLESv2/renderer/IndexDataManager.h"
#include "libGLESv2/renderer/TextureStorage11.h"
#include "libEGL/Config.h"
#include "libEGL/Display.h"
......@@ -1297,15 +1298,29 @@ int Renderer11::getMaxSupportedSamples() const
bool Renderer11::copyToRenderTarget(TextureStorageInterface2D *dest, TextureStorageInterface2D *source)
{
// TODO
UNIMPLEMENTED();
if (source && dest)
{
TextureStorage11_2D *source11 = TextureStorage11_2D::makeTextureStorage11_2D(source->getStorageInstance());
TextureStorage11_2D *dest11 = TextureStorage11_2D::makeTextureStorage11_2D(dest->getStorageInstance());
getDeviceContext()->CopyResource(dest11->getBaseTexture(), source11->getBaseTexture());
return true;
}
return false;
}
bool Renderer11::copyToRenderTarget(TextureStorageInterfaceCube *dest, TextureStorageInterfaceCube *source)
{
// TODO
UNIMPLEMENTED();
if (source && dest)
{
TextureStorage11_2D *source11 = TextureStorage11_2D::makeTextureStorage11_2D(source->getStorageInstance());
TextureStorage11_2D *dest11 = TextureStorage11_2D::makeTextureStorage11_2D(dest->getStorageInstance());
getDeviceContext()->CopyResource(dest11->getBaseTexture(), source11->getBaseTexture());
return true;
}
return false;
}
......
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