Fix FloatCopySubImage tests for RGB
A test was checking that if we have less than 4 channels, and no
GL_EXT_texture_rg, we would expect an invalid operation.
Now that we don't expose GL_EXT_texture_rg on DX9, this is firing, and
I believe incorrectly. I've changed the condition to test for less than
3 channals, since RGB -> RGB should work fine without texture_rg
support.
Change-Id: I9955b143c37df9762e0ef45c987581fab2bbcef0
Reviewed-on: https://chromium-review.googlesource.com/255933Reviewed-by:
Geoff Lang <geofflang@chromium.org>
Tested-by:
Geoff Lang <geofflang@chromium.org>
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