Use TestCooperativeLevel instead of ValidateDevice to check for device loss.
TRAC #12547
ValidateDevice checks for correct rendering state as well, which we don't need.
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Andrew Lewycky
git-svn-id: https://angleproject.googlecode.com/svn/trunk@354 736b8ea6-26fd-11df-bfd4-992fa37f6226
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