D3D11: Fold mipmap gen caps into the support table.
This change is two-fold: first it allows us to remove the std::map for
D3D11 format info, which was only being used in a single place.
Secondly, it fixed the support table to use the correct 9_3 caps for
texture support, determined by running the D3D11FormatTablesTest.
This should reduce the number of format queries we need to run on 9_3
startup.
BUG=angleproject:1389
BUG=angleproject:1459
Change-Id: I2435a47fc221e73c96337bc7c1c4ed37b527bc1f
Reviewed-on: https://chromium-review.googlesource.com/392210Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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