Use ImageIndex as a parameter to TextureD3D::setImage.
This will allow us to call the TexureStorage::setData easily.
BUG=angle:729
Change-Id: I16ada583894c8c427c78de5050f7f462c96d1fd1
Reviewed-on: https://chromium-review.googlesource.com/221492Reviewed-by:
Brandon Jones <bajones@chromium.org>
Reviewed-by:
Geoff Lang <geofflang@chromium.org>
Tested-by:
Jamie Madill <jmadill@chromium.org>
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