Created an abstract rx::Fence class.

TRAC #22418 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1842 736b8ea6-26fd-11df-bfd4-992fa37f6226
parent 938ac8d7
...@@ -262,6 +262,7 @@ ...@@ -262,6 +262,7 @@
'libGLESv2/Renderbuffer.h', 'libGLESv2/Renderbuffer.h',
'libGLESv2/renderer/Blit.cpp', 'libGLESv2/renderer/Blit.cpp',
'libGLESv2/renderer/Blit.h', 'libGLESv2/renderer/Blit.h',
'libGLESv2/renderer/FenceImpl.h',
'libGLESv2/renderer/generatemip.h', 'libGLESv2/renderer/generatemip.h',
'libGLESv2/renderer/Image.cpp', 'libGLESv2/renderer/Image.cpp',
'libGLESv2/renderer/Image.h', 'libGLESv2/renderer/Image.h',
......
...@@ -302,6 +302,7 @@ copy "$(OutDir)libGLESv2.lib" "$(ProjectDir)..\..\lib\$(Configuration)\" ...@@ -302,6 +302,7 @@ copy "$(OutDir)libGLESv2.lib" "$(ProjectDir)..\..\lib\$(Configuration)\"
<ClInclude Include="..\common\RefCountObject.h" /> <ClInclude Include="..\common\RefCountObject.h" />
<ClInclude Include="Renderbuffer.h" /> <ClInclude Include="Renderbuffer.h" />
<ClInclude Include="renderer\Blit.h" /> <ClInclude Include="renderer\Blit.h" />
<ClInclude Include="renderer\FenceImpl.h" />
<ClInclude Include="renderer\generatemip.h" /> <ClInclude Include="renderer\generatemip.h" />
<ClInclude Include="renderer\Image.h" /> <ClInclude Include="renderer\Image.h" />
<ClInclude Include="renderer\Image11.h" /> <ClInclude Include="renderer\Image11.h" />
......
...@@ -412,6 +412,9 @@ ...@@ -412,6 +412,9 @@
<ClInclude Include="renderer\Query9.h"> <ClInclude Include="renderer\Query9.h">
<Filter>Renderer</Filter> <Filter>Renderer</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="renderer\FenceImpl.h">
<Filter>Renderer</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="libGLESv2.def"> <None Include="libGLESv2.def">
......
//
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// FenceImpl.h: Defines the rx::FenceImpl class.
#ifndef LIBGLESV2_RENDERER_FENCEIMPL_H_
#define LIBGLESV2_RENDERER_FENCEIMPL_H_
#define GL_APICALL
#include <GLES2/gl2.h>
#include "common/angleutils.h"
namespace rx
{
class FenceImpl
{
public:
FenceImpl() : mStatus(GL_FALSE), mCondition(GL_NONE) { };
virtual ~FenceImpl() { };
virtual GLboolean isFence() = 0;
virtual void setFence(GLenum condition) = 0;
virtual GLboolean testFence() = 0;
virtual void finishFence() = 0;
virtual void getFenceiv(GLenum pname, GLint *params) = 0;
protected:
void setStatus(GLboolean status) { mStatus = status; }
GLboolean getStatus() const { return mStatus; }
void setCondition(GLuint condition) { mCondition = condition; }
GLuint getCondition() const { return mCondition; }
private:
DISALLOW_COPY_AND_ASSIGN(FenceImpl);
GLboolean mStatus;
GLenum mCondition;
};
}
#endif // LIBGLESV2_RENDERER_FENCEIMPL_H_
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