Refactor GLSL array length method parsing
This prepares for accepting arbitrary expressions as the "this" node
of the array length method.
BUG=angleproject:2142
TEST=angle_unittests
Change-Id: I728adb6e76d2779dedbabfaeec7d096872e0d00d
Reviewed-on: https://chromium-review.googlesource.com/633945Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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