Fix WinRT build break due to D3D9 histogram assumption
Change-Id: Id8e8bed76a813e5cf082659671bb6f4a112ecf24
Reviewed-on: https://chromium-review.googlesource.com/254340Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Tested-by:
Austin Kinross <aukinros@microsoft.com>
Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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