Commit be2adeac by Geoff Lang

Temporarily disable UniformArrayLocations test on Intel OpenGL.

BUG=angleproject:882 Change-Id: Idd5cb8c794bbeec162f65255231fe2ae0180bdf8 Reviewed-on: https://chromium-review.googlesource.com/266180Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org> Tested-by: 's avatarGeoff Lang <geofflang@chromium.org>
parent 8d95b741
...@@ -79,6 +79,13 @@ TYPED_TEST(UniformTest, GetUniformNoCurrentProgram) ...@@ -79,6 +79,13 @@ TYPED_TEST(UniformTest, GetUniformNoCurrentProgram)
TYPED_TEST(UniformTest, UniformArrayLocations) TYPED_TEST(UniformTest, UniformArrayLocations)
{ {
// TODO(geofflang): Figure out why this is broken on Intel OpenGL
if (isIntel() && getPlatformRenderer() == EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE)
{
std::cout << "Test skipped on Intel OpenGL." << std::endl;
return;
}
const std::string vertexShader = SHADER_SOURCE const std::string vertexShader = SHADER_SOURCE
( (
precision mediump float; precision mediump float;
......
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