Commit bfc5df16 by Jamie Madill Committed by Commit Bot

Remove function pointers in CopyTexture3DTest.

No longer needed with the ANGLE loader. Bug: None Change-Id: If206c529efaee5b81b68059341dcc6e841126842 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1556698 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
parent edef895a
......@@ -30,14 +30,6 @@ class CopyTexture3DTest : public ANGLETest
{
ANGLETest::SetUp();
if (extensionEnabled("GL_ANGLE_copy_texture_3d"))
{
glCopyTexture3DANGLE = reinterpret_cast<PFNGLCOPYTEXTURE3DANGLEPROC>(
eglGetProcAddress("glCopyTexture3DANGLE"));
glCopySubTexture3DANGLE = reinterpret_cast<PFNGLCOPYSUBTEXTURE3DANGLEPROC>(
eglGetProcAddress("glCopySubTexture3DANGLE"));
}
const char *vertexShaderSource = getVertexShaderSource();
const char *fragmentShaderSource = getFragmentShaderSource();
......@@ -243,9 +235,6 @@ class CopyTexture3DTest : public ANGLETest
GLuint mProgram = 0;
GLTexture sourceTexture;
GLTexture destTexture;
PFNGLCOPYTEXTURE3DANGLEPROC glCopyTexture3DANGLE = nullptr;
PFNGLCOPYSUBTEXTURE3DANGLEPROC glCopySubTexture3DANGLE = nullptr;
};
class Texture3DCopy : public CopyTexture3DTest
......
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