Commit c422207e by Geoff Lang

Disable some tests due to failures on Intel OpenGL.

BUG=angleproject:884 Change-Id: Iceb571807a2232dae22703953e12e1af4bba5a87 Reviewed-on: https://chromium-review.googlesource.com/273029Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org> Tested-by: 's avatarGeoff Lang <geofflang@chromium.org>
parent 1ee5b60a
...@@ -70,6 +70,13 @@ class FramebufferFormatsTest : public ANGLETest ...@@ -70,6 +70,13 @@ class FramebufferFormatsTest : public ANGLETest
void testRenderbufferMultisampleFormat(int minESVersion, GLenum attachmentType, GLenum internalFormat) void testRenderbufferMultisampleFormat(int minESVersion, GLenum attachmentType, GLenum internalFormat)
{ {
// TODO(geofflang): Figure out why this is broken on Intel OpenGL
if (isIntel() && getPlatformRenderer() == EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE)
{
std::cout << "Test skipped on Intel OpenGL." << std::endl;
return;
}
GLint clientVersion = GetParam().mClientVersion; GLint clientVersion = GetParam().mClientVersion;
if (clientVersion < minESVersion) if (clientVersion < minESVersion)
{ {
......
...@@ -216,6 +216,7 @@ TEST_P(IndexedPointsTestUInt, UnsignedIntOffset3) ...@@ -216,6 +216,7 @@ TEST_P(IndexedPointsTestUInt, UnsignedIntOffset3)
runTest(3); runTest(3);
} }
ANGLE_INSTANTIATE_TEST(IndexedPointsTestUByte, ES2_D3D11(), ES2_OPENGL()); // TODO(geofflang): Figure out why this test fails on Intel OpenGL
ANGLE_INSTANTIATE_TEST(IndexedPointsTestUShort, ES2_D3D11(), ES2_OPENGL()); ANGLE_INSTANTIATE_TEST(IndexedPointsTestUByte, ES2_D3D11());
ANGLE_INSTANTIATE_TEST(IndexedPointsTestUInt, ES2_D3D11(), ES2_OPENGL()); ANGLE_INSTANTIATE_TEST(IndexedPointsTestUShort, ES2_D3D11());
ANGLE_INSTANTIATE_TEST(IndexedPointsTestUInt, ES2_D3D11());
...@@ -610,6 +610,6 @@ TEST_P(TextureTest, TextureNPOT_GL_ALPHA_UBYTE) ...@@ -610,6 +610,6 @@ TEST_P(TextureTest, TextureNPOT_GL_ALPHA_UBYTE)
} }
// Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against. // Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against.
ANGLE_INSTANTIATE_TEST(TextureTest, ES2_D3D9(), ES2_D3D11(), ES2_D3D11_FL9_3(), ES2_OPENGL()); ANGLE_INSTANTIATE_TEST(TextureTest, ES2_D3D9(), ES2_D3D11(), ES2_D3D11_FL9_3()); // TODO(geofflang): Figure out why this test fails on Intel OpenGL
} // namespace } // namespace
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