Commit c6dbc253 by Jamie Madill Committed by Commit Bot

Scope ANGLE_UNUSED_VARIABLE.

Renames the macro to be more ANGLE-ey. Refactoring only. Bug: angleproject:1671 Change-Id: I8f2dd227c7e2025886ec66e85efa877ea261d0ad Reviewed-on: https://chromium-review.googlesource.com/1036209Reviewed-by: 's avatarYuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
parent ccafa62c
......@@ -55,7 +55,7 @@ TEST_F(BitSetIteratorTest, EmptySet)
for (size_t bit : mStateBits)
{
sawBit = true;
UNUSED_VARIABLE(bit);
ANGLE_UNUSED_VARIABLE(bit);
}
EXPECT_FALSE(sawBit);
}
......
......@@ -259,7 +259,7 @@ std::ostream &FmtHexInt(std::ostream &os, T value)
#define UNREACHABLE_IS_NORETURN 0
#endif // defined(ANGLE_ENABLE_ASSERTS)
#define UNUSED_VARIABLE(variable) ((void)variable)
#define ANGLE_UNUSED_VARIABLE(variable) (static_cast<void>(variable))
// A macro to indicate unimplemented functionality
#ifndef NOASSERT_UNIMPLEMENTED
......
......@@ -297,8 +297,8 @@ Context::Context(rx::EGLImplFactory *implFactory,
mZeroFilledBuffer(1000u)
{
// Needed to solve a Clang warning of unused variables.
UNUSED_VARIABLE(mSavedArgsType);
UNUSED_VARIABLE(mParamsBuffer);
ANGLE_UNUSED_VARIABLE(mSavedArgsType);
ANGLE_UNUSED_VARIABLE(mParamsBuffer);
mImplementation->setMemoryProgramCache(memoryProgramCache);
......
......@@ -1259,7 +1259,7 @@ NativeWindowD3D *Renderer11::createNativeWindow(EGLNativeWindowType window,
const egl::AttributeMap &attribs) const
{
#ifdef ANGLE_ENABLE_WINDOWS_STORE
UNUSED_VARIABLE(attribs);
ANGLE_UNUSED_VARIABLE(attribs);
return new NativeWindow11WinRT(window, config->alphaSize > 0);
#else
return new NativeWindow11Win32(
......
......@@ -239,7 +239,7 @@ vk::Error WindowSurfaceVk::initializeImpl(RendererVk *renderer)
uint32_t presentQueue = 0;
ANGLE_TRY_RESULT(renderer->selectPresentQueueForSurface(mSurface), presentQueue);
UNUSED_VARIABLE(presentQueue);
ANGLE_UNUSED_VARIABLE(presentQueue);
const VkPhysicalDevice &physicalDevice = renderer->getPhysicalDevice();
......
......@@ -246,7 +246,7 @@ Error InitializeRenderPassFromDesc(VkDevice device,
// RenderPassDesc implementation.
RenderPassDesc::RenderPassDesc()
{
UNUSED_VARIABLE(mPadding);
ANGLE_UNUSED_VARIABLE(mPadding);
memset(this, 0, sizeof(RenderPassDesc));
}
......
......@@ -42,7 +42,7 @@ void BitSetIteratorPerfTest<T>::step()
for (size_t bit : mBits)
{
UNUSED_VARIABLE(bit);
ANGLE_UNUSED_VARIABLE(bit);
}
mBits.reset();
......
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