Commit ca092f01 by George Burgess IV Committed by Commit Bot

translator: explicitly specify underlying types for enums

Some of these enums are stored in const structs and such. Since we don't need a full `sizeof(int)` bytes each, don't use it. This shaves 16KB off of libGLESv2.so for eve. Bug: chromium:1084580 Change-Id: Ib6eca49203a74c094661f890e32160974c0c531e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2216431 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org>
parent 4a81e3db
......@@ -9,12 +9,13 @@
#ifndef COMPILER_TRANSLATOR_EXTENSIONBEHAVIOR_H_
#define COMPILER_TRANSLATOR_EXTENSIONBEHAVIOR_H_
#include <cstdint>
#include <map>
namespace sh
{
enum class TExtension
enum class TExtension : uint8_t
{
UNDEFINED, // Special value used to indicate no extension.
......@@ -46,7 +47,7 @@ enum class TExtension
APPLE_clip_distance,
};
enum TBehavior
enum TBehavior : uint8_t
{
EBhRequire,
EBhEnable,
......
......@@ -7,10 +7,12 @@
#ifndef COMPILER_TRANSLATOR_OPERATOR_H_
#define COMPILER_TRANSLATOR_OPERATOR_H_
#include <cstdint>
//
// Operators used by the high-level (parse tree) representation.
//
enum TOperator
enum TOperator : uint8_t
{
EOpNull, // if in a node, should only mean a node is still being built
......
......@@ -42,7 +42,7 @@
#include "compiler/translator/Symbol.h"
#include "compiler/translator/SymbolTable_autogen.h"
enum class Shader
enum class Shader : uint8_t
{
ALL,
FRAGMENT, // GL_FRAGMENT_SHADER
......@@ -66,7 +66,7 @@ struct UnmangledBuiltIn
using VarPointer = TSymbol *(TSymbolTableBase::*);
using ValidateExtension = int ShBuiltInResources::*;
enum class Spec
enum class Spec : uint8_t
{
GLSL,
ESSL
......
......@@ -37,7 +37,7 @@ class TSymbolUniqueId
int mId;
};
enum class SymbolType
enum class SymbolType : uint8_t
{
BuiltIn,
UserDefined,
......@@ -45,7 +45,7 @@ enum class SymbolType
Empty // Meaning symbol without a name.
};
enum class SymbolClass
enum class SymbolClass : uint8_t
{
Function,
Variable,
......
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