Fix incorrect quality level with depth-stencil buffer and MSAA configs.
Using a depth buffer format requires that the DSV and RTV have equal
quality levels; otherwise, the bound render target will discard writes.
BUG=angleproject:1917
Change-Id: Ife25b0a8958fa2b31b43a0d877d27e440916a9bf
Reviewed-on: https://chromium-review.googlesource.com/560716Reviewed-by:
Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by:
Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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