Commit cbbb3aaf by Corentin Wallez Committed by Commit Bot

Suppress VertexAttributeTest.DrawArraysWithBufferOffset on Mac NVIDIA

The test fails with the following at a very low flake rate: ../../third_party/angle/src/tests/gl_tests/VertexAttributeTest.cpp:230: Failure Expected equality of these values: angle::MakeGLColor(255, 255, 255, 255) Which is: White angle::ReadColor((midPixelX + viewportSize[2]) / 2, midPixelY) Which is: Transparent Black TBR=jmadill@chromium.org Bug: angleproject:4269 Change-Id: I82752acfbcb2a067ccb35a7a456def03299c359f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1987258Reviewed-by: 's avatarCorentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
parent ce396c03
......@@ -1218,6 +1218,9 @@ TEST_P(VertexAttributeTest, DrawArraysWithBufferOffset)
// TODO(cnorthrop): Test this again on more recent drivers. http://anglebug.com/3951
ANGLE_SKIP_TEST_IF(IsLinux() && IsNVIDIA() && IsVulkan());
// TODO(https://anglebug.com/4269): Test is flaky on OpenGL and Metal on Mac NVIDIA.
ANGLE_SKIP_TEST_IF(IsOSX() && IsNVIDIA());
initBasicProgram();
glUseProgram(mProgram);
......
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