Commit ccafa62c by Geoff Lang Committed by Commit Bot

Pass a context pointer to SurfaceImpl::[bind|release]TexImage.

BUG=angleproject:2464 Change-Id: I59fd38c626f7076b4065f25601de3e53c1a446ad Reviewed-on: https://chromium-review.googlesource.com/1040051Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org> Reviewed-by: 's avatarCorentin Wallez <cwallez@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
parent ad3ae90a
......@@ -130,7 +130,8 @@ Error Surface::destroyImpl(const Display *display)
{
if (mImplementation)
{
ANGLE_TRY(mImplementation->releaseTexImage(EGL_BACK_BUFFER));
ANGLE_TRY(
mImplementation->releaseTexImage(display->getProxyContext(), EGL_BACK_BUFFER));
}
auto glErr = mTexture->releaseTexImageFromSurface(display->getProxyContext());
if (glErr.isError())
......@@ -385,7 +386,7 @@ EGLint Surface::getHeight() const
Error Surface::bindTexImage(const gl::Context *context, gl::Texture *texture, EGLint buffer)
{
ASSERT(!mTexture.get());
ANGLE_TRY(mImplementation->bindTexImage(texture, buffer));
ANGLE_TRY(mImplementation->bindTexImage(context, texture, buffer));
auto glErr = texture->bindTexImageFromSurface(context, this);
if (glErr.isError())
......@@ -401,7 +402,7 @@ Error Surface::releaseTexImage(const gl::Context *context, EGLint buffer)
{
ASSERT(context);
ANGLE_TRY(mImplementation->releaseTexImage(buffer));
ANGLE_TRY(mImplementation->releaseTexImage(context, buffer));
ASSERT(mTexture.get());
auto glErr = mTexture->releaseTexImageFromSurface(context);
......
......@@ -35,8 +35,8 @@ class MockSurfaceImpl : public rx::SurfaceImpl
MOCK_METHOD3(swapWithDamage, egl::Error(const gl::Context *, EGLint *, EGLint));
MOCK_METHOD5(postSubBuffer, egl::Error(const gl::Context *, EGLint, EGLint, EGLint, EGLint));
MOCK_METHOD2(querySurfacePointerANGLE, egl::Error(EGLint, void**));
MOCK_METHOD2(bindTexImage, egl::Error(gl::Texture*, EGLint));
MOCK_METHOD1(releaseTexImage, egl::Error(EGLint));
MOCK_METHOD3(bindTexImage, egl::Error(const gl::Context *context, gl::Texture *, EGLint));
MOCK_METHOD2(releaseTexImage, egl::Error(const gl::Context *context, EGLint));
MOCK_METHOD3(getSyncValues, egl::Error(EGLuint64KHR *, EGLuint64KHR *, EGLuint64KHR *));
MOCK_METHOD1(setSwapInterval, void(EGLint));
MOCK_CONST_METHOD0(getWidth, EGLint());
......
......@@ -56,8 +56,10 @@ class SurfaceImpl : public FramebufferAttachmentObjectImpl
EGLint width,
EGLint height) = 0;
virtual egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) = 0;
virtual egl::Error bindTexImage(gl::Texture *texture, EGLint buffer) = 0;
virtual egl::Error releaseTexImage(EGLint buffer) = 0;
virtual egl::Error bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer) = 0;
virtual egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) = 0;
virtual egl::Error getSyncValues(EGLuint64KHR *ust, EGLuint64KHR *msc, EGLuint64KHR *sbc) = 0;
virtual void setSwapInterval(EGLint interval) = 0;
......
......@@ -137,12 +137,12 @@ FramebufferImpl *SurfaceD3D::createDefaultFramebuffer(const gl::FramebufferState
return mRenderer->createDefaultFramebuffer(data);
}
egl::Error SurfaceD3D::bindTexImage(gl::Texture *, EGLint)
egl::Error SurfaceD3D::bindTexImage(const gl::Context *, gl::Texture *, EGLint)
{
return egl::NoError();
}
egl::Error SurfaceD3D::releaseTexImage(EGLint)
egl::Error SurfaceD3D::releaseTexImage(const gl::Context *, EGLint)
{
return egl::NoError();
}
......
......@@ -38,8 +38,10 @@ class SurfaceD3D : public SurfaceImpl
EGLint width,
EGLint height) override;
egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override;
egl::Error bindTexImage(gl::Texture *texture, EGLint buffer) override;
egl::Error releaseTexImage(EGLint buffer) override;
egl::Error bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer) override;
egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override;
egl::Error getSyncValues(EGLuint64KHR *ust, EGLuint64KHR *msc, EGLuint64KHR *sbc) override;
void setSwapInterval(EGLint interval) override;
......
......@@ -47,8 +47,10 @@ class IOSurfaceSurfaceCGL : public SurfaceGL
EGLint width,
EGLint height) override;
egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override;
egl::Error bindTexImage(gl::Texture *texture, EGLint buffer) override;
egl::Error releaseTexImage(EGLint buffer) override;
egl::Error bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer) override;
egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override;
void setSwapInterval(EGLint interval) override;
EGLint getWidth() const override;
......
......@@ -136,7 +136,9 @@ egl::Error IOSurfaceSurfaceCGL::querySurfacePointerANGLE(EGLint attribute, void
return egl::NoError();
}
egl::Error IOSurfaceSurfaceCGL::bindTexImage(gl::Texture *texture, EGLint buffer)
egl::Error IOSurfaceSurfaceCGL::bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer)
{
const TextureGL *textureGL = GetImplAs<TextureGL>(texture);
GLuint textureID = textureGL->getTextureID();
......@@ -155,7 +157,7 @@ egl::Error IOSurfaceSurfaceCGL::bindTexImage(gl::Texture *texture, EGLint buffer
return egl::NoError();
}
egl::Error IOSurfaceSurfaceCGL::releaseTexImage(EGLint buffer)
egl::Error IOSurfaceSurfaceCGL::releaseTexImage(const gl::Context *context, EGLint buffer)
{
gl::Error error = mRenderer->flush();
if (error.isError())
......
......@@ -39,8 +39,10 @@ class PbufferSurfaceCGL : public SurfaceGL
EGLint width,
EGLint height) override;
egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override;
egl::Error bindTexImage(gl::Texture *texture, EGLint buffer) override;
egl::Error releaseTexImage(EGLint buffer) override;
egl::Error bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer) override;
egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override;
void setSwapInterval(EGLint interval) override;
EGLint getWidth() const override;
......
......@@ -100,13 +100,15 @@ egl::Error PbufferSurfaceCGL::querySurfacePointerANGLE(EGLint attribute, void **
return egl::NoError();
}
egl::Error PbufferSurfaceCGL::bindTexImage(gl::Texture *texture, EGLint buffer)
egl::Error PbufferSurfaceCGL::bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer)
{
UNIMPLEMENTED();
return egl::NoError();
}
egl::Error PbufferSurfaceCGL::releaseTexImage(EGLint buffer)
egl::Error PbufferSurfaceCGL::releaseTexImage(const gl::Context *context, EGLint buffer)
{
UNIMPLEMENTED();
return egl::NoError();
......
......@@ -71,8 +71,10 @@ class WindowSurfaceCGL : public SurfaceGL
EGLint width,
EGLint height) override;
egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override;
egl::Error bindTexImage(gl::Texture *texture, EGLint buffer) override;
egl::Error releaseTexImage(EGLint buffer) override;
egl::Error bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer) override;
egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override;
void setSwapInterval(EGLint interval) override;
EGLint getWidth() const override;
......
......@@ -288,13 +288,15 @@ egl::Error WindowSurfaceCGL::querySurfacePointerANGLE(EGLint attribute, void **v
return egl::Error(EGL_SUCCESS);
}
egl::Error WindowSurfaceCGL::bindTexImage(gl::Texture *texture, EGLint buffer)
egl::Error WindowSurfaceCGL::bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer)
{
UNIMPLEMENTED();
return egl::Error(EGL_SUCCESS);
}
egl::Error WindowSurfaceCGL::releaseTexImage(EGLint buffer)
egl::Error WindowSurfaceCGL::releaseTexImage(const gl::Context *context, EGLint buffer)
{
UNIMPLEMENTED();
return egl::Error(EGL_SUCCESS);
......
......@@ -65,7 +65,7 @@ egl::Error SurfaceEGL::querySurfacePointerANGLE(EGLint attribute, void **value)
return egl::EglBadSurface();
}
egl::Error SurfaceEGL::bindTexImage(gl::Texture *texture, EGLint buffer)
egl::Error SurfaceEGL::bindTexImage(const gl::Context *context, gl::Texture *texture, EGLint buffer)
{
EGLBoolean success = mEGL->bindTexImage(mSurface, buffer);
if (success == EGL_FALSE)
......@@ -75,7 +75,7 @@ egl::Error SurfaceEGL::bindTexImage(gl::Texture *texture, EGLint buffer)
return egl::NoError();
}
egl::Error SurfaceEGL::releaseTexImage(EGLint buffer)
egl::Error SurfaceEGL::releaseTexImage(const gl::Context *context, EGLint buffer)
{
EGLBoolean success = mEGL->releaseTexImage(mSurface, buffer);
if (success == EGL_FALSE)
......
......@@ -34,8 +34,10 @@ class SurfaceEGL : public SurfaceGL
EGLint width,
EGLint height) override;
egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override;
egl::Error bindTexImage(gl::Texture *texture, EGLint buffer) override;
egl::Error releaseTexImage(EGLint buffer) override;
egl::Error bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer) override;
egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override;
void setSwapInterval(EGLint interval) override;
EGLint getWidth() const override;
EGLint getHeight() const override;
......
......@@ -63,13 +63,15 @@ egl::Error SurfaceOzone::querySurfacePointerANGLE(EGLint attribute, void **value
return egl::NoError();
}
egl::Error SurfaceOzone::bindTexImage(gl::Texture *texture, EGLint buffer)
egl::Error SurfaceOzone::bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer)
{
mBuffer->bindTexImage();
return egl::NoError();
}
egl::Error SurfaceOzone::releaseTexImage(EGLint buffer)
egl::Error SurfaceOzone::releaseTexImage(const gl::Context *context, EGLint buffer)
{
return egl::NoError();
}
......
......@@ -35,8 +35,10 @@ class SurfaceOzone : public SurfaceGL
EGLint width,
EGLint height) override;
egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override;
egl::Error bindTexImage(gl::Texture *texture, EGLint buffer) override;
egl::Error releaseTexImage(EGLint buffer) override;
egl::Error bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer) override;
egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override;
void setSwapInterval(EGLint interval) override;
EGLint getWidth() const override;
......
......@@ -96,13 +96,15 @@ egl::Error PbufferSurfaceGLX::querySurfacePointerANGLE(EGLint attribute, void **
return egl::NoError();
}
egl::Error PbufferSurfaceGLX::bindTexImage(gl::Texture *texture, EGLint buffer)
egl::Error PbufferSurfaceGLX::bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer)
{
UNIMPLEMENTED();
return egl::NoError();
}
egl::Error PbufferSurfaceGLX::releaseTexImage(EGLint buffer)
egl::Error PbufferSurfaceGLX::releaseTexImage(const gl::Context *context, EGLint buffer)
{
UNIMPLEMENTED();
return egl::NoError();
......
......@@ -39,8 +39,10 @@ class PbufferSurfaceGLX : public SurfaceGLX
EGLint width,
EGLint height) override;
egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override;
egl::Error bindTexImage(gl::Texture *texture, EGLint buffer) override;
egl::Error releaseTexImage(EGLint buffer) override;
egl::Error bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer) override;
egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override;
void setSwapInterval(EGLint interval) override;
EGLint getWidth() const override;
......
......@@ -166,13 +166,15 @@ egl::Error WindowSurfaceGLX::querySurfacePointerANGLE(EGLint attribute, void **v
return egl::NoError();
}
egl::Error WindowSurfaceGLX::bindTexImage(gl::Texture *texture, EGLint buffer)
egl::Error WindowSurfaceGLX::bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer)
{
UNIMPLEMENTED();
return egl::NoError();
}
egl::Error WindowSurfaceGLX::releaseTexImage(EGLint buffer)
egl::Error WindowSurfaceGLX::releaseTexImage(const gl::Context *context, EGLint buffer)
{
UNIMPLEMENTED();
return egl::NoError();
......
......@@ -41,8 +41,10 @@ class WindowSurfaceGLX : public SurfaceGLX
EGLint width,
EGLint height) override;
egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override;
egl::Error bindTexImage(gl::Texture *texture, EGLint buffer) override;
egl::Error releaseTexImage(EGLint buffer) override;
egl::Error bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer) override;
egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override;
void setSwapInterval(EGLint interval) override;
EGLint getWidth() const override;
......
......@@ -426,7 +426,9 @@ egl::Error D3DTextureSurfaceWGL::querySurfacePointerANGLE(EGLint attribute, void
return egl::NoError();
}
egl::Error D3DTextureSurfaceWGL::bindTexImage(gl::Texture *texture, EGLint buffer)
egl::Error D3DTextureSurfaceWGL::bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer)
{
ASSERT(mBoundObjectTextureHandle == nullptr);
......@@ -451,7 +453,7 @@ egl::Error D3DTextureSurfaceWGL::bindTexImage(gl::Texture *texture, EGLint buffe
return egl::NoError();
}
egl::Error D3DTextureSurfaceWGL::releaseTexImage(EGLint buffer)
egl::Error D3DTextureSurfaceWGL::releaseTexImage(const gl::Context *context, EGLint buffer)
{
ASSERT(mBoundObjectTextureHandle != nullptr);
if (!mFunctionsWGL->dxUnlockObjectsNV(mDeviceHandle, 1, &mBoundObjectTextureHandle))
......
......@@ -51,8 +51,10 @@ class D3DTextureSurfaceWGL : public SurfaceWGL
EGLint width,
EGLint height) override;
egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override;
egl::Error bindTexImage(gl::Texture *texture, EGLint buffer) override;
egl::Error releaseTexImage(EGLint buffer) override;
egl::Error bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer) override;
egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override;
void setSwapInterval(EGLint interval) override;
EGLint getWidth() const override;
......
......@@ -181,7 +181,9 @@ egl::Error DXGISwapChainWindowSurfaceWGL::querySurfacePointerANGLE(EGLint attrib
return egl::NoError();
}
egl::Error DXGISwapChainWindowSurfaceWGL::bindTexImage(gl::Texture *texture, EGLint buffer)
egl::Error DXGISwapChainWindowSurfaceWGL::bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer)
{
ASSERT(mTextureHandle == nullptr);
......@@ -220,7 +222,7 @@ egl::Error DXGISwapChainWindowSurfaceWGL::bindTexImage(gl::Texture *texture, EGL
return egl::NoError();
}
egl::Error DXGISwapChainWindowSurfaceWGL::releaseTexImage(EGLint buffer)
egl::Error DXGISwapChainWindowSurfaceWGL::releaseTexImage(const gl::Context *context, EGLint buffer)
{
ASSERT(mTextureHandle != nullptr);
......
......@@ -47,8 +47,10 @@ class DXGISwapChainWindowSurfaceWGL : public SurfaceWGL
EGLint width,
EGLint height) override;
egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override;
egl::Error bindTexImage(gl::Texture *texture, EGLint buffer) override;
egl::Error releaseTexImage(EGLint buffer) override;
egl::Error bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer) override;
egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override;
void setSwapInterval(EGLint interval) override;
EGLint getWidth() const override;
......
......@@ -146,7 +146,9 @@ static int GetWGLBufferBindTarget(EGLint buffer)
}
}
egl::Error PbufferSurfaceWGL::bindTexImage(gl::Texture *texture, EGLint buffer)
egl::Error PbufferSurfaceWGL::bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer)
{
if (!mFunctionsWGL->bindTexImageARB(mPbuffer, GetWGLBufferBindTarget(buffer)))
{
......@@ -158,7 +160,7 @@ egl::Error PbufferSurfaceWGL::bindTexImage(gl::Texture *texture, EGLint buffer)
return egl::NoError();
}
egl::Error PbufferSurfaceWGL::releaseTexImage(EGLint buffer)
egl::Error PbufferSurfaceWGL::releaseTexImage(const gl::Context *context, EGLint buffer)
{
if (!mFunctionsWGL->releaseTexImageARB(mPbuffer, GetWGLBufferBindTarget(buffer)))
{
......
......@@ -43,8 +43,10 @@ class PbufferSurfaceWGL : public SurfaceWGL
EGLint width,
EGLint height) override;
egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override;
egl::Error bindTexImage(gl::Texture *texture, EGLint buffer) override;
egl::Error releaseTexImage(EGLint buffer) override;
egl::Error bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer) override;
egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override;
void setSwapInterval(EGLint interval) override;
EGLint getWidth() const override;
......
......@@ -123,13 +123,15 @@ egl::Error WindowSurfaceWGL::querySurfacePointerANGLE(EGLint attribute, void **v
return egl::NoError();
}
egl::Error WindowSurfaceWGL::bindTexImage(gl::Texture *texture, EGLint buffer)
egl::Error WindowSurfaceWGL::bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer)
{
UNIMPLEMENTED();
return egl::NoError();
}
egl::Error WindowSurfaceWGL::releaseTexImage(EGLint buffer)
egl::Error WindowSurfaceWGL::releaseTexImage(const gl::Context *context, EGLint buffer)
{
UNIMPLEMENTED();
return egl::NoError();
......
......@@ -39,8 +39,10 @@ class WindowSurfaceWGL : public SurfaceWGL
EGLint width,
EGLint height) override;
egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override;
egl::Error bindTexImage(gl::Texture *texture, EGLint buffer) override;
egl::Error releaseTexImage(EGLint buffer) override;
egl::Error bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer) override;
egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override;
void setSwapInterval(EGLint interval) override;
EGLint getWidth() const override;
......
......@@ -54,12 +54,14 @@ egl::Error SurfaceNULL::querySurfacePointerANGLE(EGLint attribute, void **value)
return egl::NoError();
}
egl::Error SurfaceNULL::bindTexImage(gl::Texture *texture, EGLint buffer)
egl::Error SurfaceNULL::bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer)
{
return egl::NoError();
}
egl::Error SurfaceNULL::releaseTexImage(EGLint buffer)
egl::Error SurfaceNULL::releaseTexImage(const gl::Context *context, EGLint buffer)
{
return egl::NoError();
}
......
......@@ -30,8 +30,10 @@ class SurfaceNULL : public SurfaceImpl
EGLint width,
EGLint height) override;
egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override;
egl::Error bindTexImage(gl::Texture *texture, EGLint buffer) override;
egl::Error releaseTexImage(EGLint buffer) override;
egl::Error bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer) override;
egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override;
egl::Error getSyncValues(EGLuint64KHR *ust, EGLuint64KHR *msc, EGLuint64KHR *sbc) override;
void setSwapInterval(EGLint interval) override;
......
......@@ -92,12 +92,14 @@ egl::Error OffscreenSurfaceVk::querySurfacePointerANGLE(EGLint /*attribute*/, vo
return egl::EglBadCurrentSurface();
}
egl::Error OffscreenSurfaceVk::bindTexImage(gl::Texture * /*texture*/, EGLint /*buffer*/)
egl::Error OffscreenSurfaceVk::bindTexImage(const gl::Context * /*context*/,
gl::Texture * /*texture*/,
EGLint /*buffer*/)
{
return egl::NoError();
}
egl::Error OffscreenSurfaceVk::releaseTexImage(EGLint /*buffer*/)
egl::Error OffscreenSurfaceVk::releaseTexImage(const gl::Context * /*context*/, EGLint /*buffer*/)
{
return egl::NoError();
}
......@@ -521,12 +523,14 @@ egl::Error WindowSurfaceVk::querySurfacePointerANGLE(EGLint attribute, void **va
return egl::EglBadCurrentSurface();
}
egl::Error WindowSurfaceVk::bindTexImage(gl::Texture *texture, EGLint buffer)
egl::Error WindowSurfaceVk::bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer)
{
return egl::NoError();
}
egl::Error WindowSurfaceVk::releaseTexImage(EGLint buffer)
egl::Error WindowSurfaceVk::releaseTexImage(const gl::Context *context, EGLint buffer)
{
return egl::NoError();
}
......
......@@ -35,8 +35,10 @@ class OffscreenSurfaceVk : public SurfaceImpl
EGLint width,
EGLint height) override;
egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override;
egl::Error bindTexImage(gl::Texture *texture, EGLint buffer) override;
egl::Error releaseTexImage(EGLint buffer) override;
egl::Error bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer) override;
egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override;
egl::Error getSyncValues(EGLuint64KHR *ust, EGLuint64KHR *msc, EGLuint64KHR *sbc) override;
void setSwapInterval(EGLint interval) override;
......@@ -80,8 +82,10 @@ class WindowSurfaceVk : public SurfaceImpl, public vk::CommandGraphResource
EGLint width,
EGLint height) override;
egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override;
egl::Error bindTexImage(gl::Texture *texture, EGLint buffer) override;
egl::Error releaseTexImage(EGLint buffer) override;
egl::Error bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer) override;
egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override;
egl::Error getSyncValues(EGLuint64KHR *ust, EGLuint64KHR *msc, EGLuint64KHR *sbc) override;
void setSwapInterval(EGLint interval) override;
......
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