Initialize ANGLE_multiview in the D3D11 renderer
The patch enables the ANGLE_multiview extension in the D3D11 renderer
and determines the maximum number of available views.
BUG=angleproject:2062
TEST=angle_end2end_tests
Change-Id: I56e434a14c61df3d6ab66c2863ce783fcdcc5a93
Reviewed-on: https://chromium-review.googlesource.com/595507
Commit-Queue: Martin Radev <mradev@nvidia.com>
Reviewed-by:
Corentin Wallez <cwallez@chromium.org>
Reviewed-by:
Olli Etuaho <oetuaho@nvidia.com>
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