Commit ce7bc0c8 by Ian Elliott Committed by Commit Bot

Vulkan: Fix AGI hierarchy

The GLES hierarchy of debug-util markers given to AGI was wrong for several games. The problem is that glDrawBuffer* was treated as a draw call, instead of as the state-setting call that it is. Bug: b/184888395 Change-Id: I6911bd3aae42b5f29b3f40466a615c614651ca8a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2898472Reviewed-by: 's avatarCody Northrop <cnorthrop@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
parent 65946f88
......@@ -62,9 +62,6 @@ bool DebugAnnotatorVk::isDrawOrDispatchEntryPoint(angle::EntryPoint entryPoint)
case angle::EntryPoint::GLDrawArraysInstancedBaseInstance:
case angle::EntryPoint::GLDrawArraysInstancedBaseInstanceANGLE:
case angle::EntryPoint::GLDrawArraysInstancedEXT:
case angle::EntryPoint::GLDrawBuffer:
case angle::EntryPoint::GLDrawBuffers:
case angle::EntryPoint::GLDrawBuffersEXT:
case angle::EntryPoint::GLDrawElements:
case angle::EntryPoint::GLDrawElementsBaseVertex:
case angle::EntryPoint::GLDrawElementsBaseVertexEXT:
......
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