Adds a function to Framebuffer to retrieve depth OR stencilbuffer.

TRAC #22094 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1448 736b8ea6-26fd-11df-bfd4-992fa37f6226
parent 8614fbac
......@@ -202,6 +202,18 @@ Renderbuffer *Framebuffer::getStencilbuffer()
return mStencilbufferPointer.get();
}
Renderbuffer *Framebuffer::getDepthOrStencilbuffer()
{
Renderbuffer *depthstencilbuffer = mDepthbufferPointer.get();
if (!depthstencilbuffer)
{
depthstencilbuffer = mStencilbufferPointer.get();
}
return depthstencilbuffer;
}
Renderbuffer *Framebuffer::getNullColorbuffer()
{
Renderbuffer *nullbuffer = mNullColorbufferPointer.get();
......
......@@ -54,6 +54,7 @@ class Framebuffer
Renderbuffer *getColorbuffer();
Renderbuffer *getDepthbuffer();
Renderbuffer *getStencilbuffer();
Renderbuffer *getDepthOrStencilbuffer();
Renderbuffer *getNullColorbuffer();
GLenum getColorbufferType();
......
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