D3D11: Move Constant Buffer state to StateManager11.
Also moves the logic of the constant buffer sync to
StateManager11. Removes a few of the remaining virtual methods in
RendererD3D.
BUG=angleproject:1390
BUG=angleproject:2052
Change-Id: Ia6c1c3949fff84323331510d80bbfb6e1665d294
Reviewed-on: https://chromium-review.googlesource.com/659226
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Geoff Lang <geofflang@chromium.org>
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