Commit d6a91dab by Stephen White Committed by Commit Bot

D3D11: update docs (remove SSBO limitation).

Bug: angleproject:5734 Change-Id: Ia1af247b45ad51072296f8d197dd4b49526417ac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2851177Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org>
parent cbfa28a0
......@@ -29,4 +29,3 @@
### Notes [2]
* Shader storage blocks in non-compute shaders are not implemented yet.
* Multiple shader storage blocks are not allowed to be bound to the same buffer. See [here](http://anglebug.com/3032).
* Operating on arrays and structures as whole entities for shader storage block members is not implemented.
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