Reject shaders of a version that the compiler doesn't support.
For example, WebGL 1.0 compiler should not compile WebGL 2.0 shaders.
BUG=angle:
TEST=815
Change-Id: Iaec66fa5127426778aff6e3891e2c214048d7457
Reviewed-on: https://chromium-review.googlesource.com/226380Tested-by:
Zhenyao Mo <zmo@chromium.org>
Reviewed-by:
Shannon Woods <shannonwoods@chromium.org>
Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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