Commit dbcced8e by Geoff Lang Committed by Commit Bot

When validating image size, use format for SubImage calls.

internalFormat is GL_NONE when validating these calls for glTexSubImage and leads to an expected minimum size of 0. Add extra unsized formats that are never supported to the format tables. These are needed for determining the size of input data. BUG=angleproject:2054 Change-Id: Ic827a279a246ff92c9f279232574521692b1c6f2 Reviewed-on: https://chromium-review.googlesource.com/526356Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org> Reviewed-by: 's avatarCorentin Wallez <cwallez@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
parent f18b8606
......@@ -711,13 +711,17 @@ static InternalFormatInfoMap BuildInternalFormatInfoMap()
// Unsized formats
// | Internal format |sized | R | G | B | A |S | Format | Type | Component type | SRGB | Texture supported | Renderable | Filterable |
AddRGBAFormat(&map, GL_RED, false, 8, 0, 0, 0, 0, GL_RED, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, RequireExt<&Extensions::textureRG>, AlwaysSupported, AlwaysSupported);
AddRGBAFormat(&map, GL_RED, false, 8, 0, 0, 0, 0, GL_RED, GL_BYTE, GL_SIGNED_NORMALIZED, false, NeverSupported, NeverSupported, NeverSupported );
AddRGBAFormat(&map, GL_RG, false, 8, 8, 0, 0, 0, GL_RG, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, RequireExt<&Extensions::textureRG>, AlwaysSupported, AlwaysSupported);
AddRGBAFormat(&map, GL_RG, false, 8, 8, 0, 0, 0, GL_RG, GL_BYTE, GL_SIGNED_NORMALIZED, false, NeverSupported, NeverSupported, NeverSupported );
AddRGBAFormat(&map, GL_RGB, false, 8, 8, 8, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, RequireESOrExt<3, 0, &Extensions::rgb8rgba8>, RequireESOrExt<3, 0, &Extensions::rgb8rgba8>, AlwaysSupported);
AddRGBAFormat(&map, GL_RGB, false, 5, 6, 5, 0, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_NORMALIZED, false, RequireES<2, 0>, RequireES<2, 0>, AlwaysSupported);
AddRGBAFormat(&map, GL_RGB, false, 8, 8, 8, 0, 0, GL_RGB, GL_BYTE, GL_SIGNED_NORMALIZED, false, NeverSupported, NeverSupported, NeverSupported );
AddRGBAFormat(&map, GL_RGBA, false, 4, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_NORMALIZED, false, RequireES<2, 0>, RequireES<2, 0>, AlwaysSupported);
AddRGBAFormat(&map, GL_RGBA, false, 5, 5, 5, 1, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_NORMALIZED, false, RequireES<2, 0>, RequireES<2, 0>, AlwaysSupported);
AddRGBAFormat(&map, GL_RGBA, false, 8, 8, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, false, RequireES<2, 0>, RequireES<2, 0>, AlwaysSupported);
AddRGBAFormat(&map, GL_RGBA, false, 10, 10, 10, 2, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_NORMALIZED, false, RequireES<2, 0>, RequireES<2, 0>, AlwaysSupported);
AddRGBAFormat(&map, GL_RGBA, false, 8, 8, 8, 8, 0, GL_RGBA, GL_BYTE, GL_SIGNED_NORMALIZED, false, NeverSupported, NeverSupported, NeverSupported );
AddRGBAFormat(&map, GL_SRGB, false, 8, 8, 8, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, true, RequireExt<&Extensions::sRGB>, NeverSupported, AlwaysSupported);
AddRGBAFormat(&map, GL_SRGB_ALPHA_EXT, false, 8, 8, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, GL_UNSIGNED_NORMALIZED, true, RequireExt<&Extensions::sRGB>, RequireExt<&Extensions::sRGB>, AlwaysSupported);
......@@ -764,6 +768,8 @@ static InternalFormatInfoMap BuildInternalFormatInfoMap()
AddRGBAFormat(&map, GL_RED, false, 32, 0, 0, 0, 0, GL_RED, GL_FLOAT, GL_FLOAT, false, UnsizedFloatRGSupport, UnsizedFloatRGRenderableSupport, RequireExt<&Extensions::textureFloatLinear> );
AddRGBAFormat(&map, GL_RG, false, 32, 32, 0, 0, 0, GL_RG, GL_FLOAT, GL_FLOAT, false, UnsizedFloatRGSupport, UnsizedFloatRGRenderableSupport, RequireExt<&Extensions::textureFloatLinear> );
AddRGBAFormat(&map, GL_RGB, false, 32, 32, 32, 0, 0, GL_RGB, GL_FLOAT, GL_FLOAT, false, UnsizedFloatSupport, UnsizedFloatRGBRenderableSupport, RequireExt<&Extensions::textureFloatLinear> );
AddRGBAFormat(&map, GL_RGB, false, 9, 9, 9, 0, 5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, GL_FLOAT, false, NeverSupported, NeverSupported, NeverSupported );
AddRGBAFormat(&map, GL_RGB, false, 11, 11, 10, 0, 0, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_FLOAT, false, NeverSupported, NeverSupported, NeverSupported );
AddRGBAFormat(&map, GL_RGBA, false, 32, 32, 32, 32, 0, GL_RGBA, GL_FLOAT, GL_FLOAT, false, UnsizedFloatSupport, UnsizedFloatRGBARenderableSupport, RequireExt<&Extensions::textureFloatLinear> );
// Unsized luminance alpha formats
......
......@@ -1170,7 +1170,7 @@ bool ValidImageDataSize(ValidationContext *context,
GLsizei width,
GLsizei height,
GLsizei depth,
GLenum internalFormat,
GLenum format,
GLenum type,
const void *pixels,
GLsizei imageSize)
......@@ -1184,7 +1184,8 @@ bool ValidImageDataSize(ValidationContext *context,
// ...the data would be unpacked from the buffer object such that the memory reads required
// would exceed the data store size.
const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalFormat, type);
const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(format, type);
ASSERT(formatInfo.internalFormat != GL_NONE);
const gl::Extents size(width, height, depth);
const auto &unpack = context->getGLState().getUnpackState();
......
......@@ -65,7 +65,7 @@ bool ValidImageDataSize(ValidationContext *context,
GLsizei width,
GLsizei height,
GLsizei depth,
GLenum internalFormat,
GLenum format,
GLenum type,
const void *pixels,
GLsizei imageSize);
......
......@@ -1336,7 +1336,8 @@ bool ValidateES2TexImageParameters(Context *context,
}
}
if (!ValidImageDataSize(context, target, width, height, 1, internalformat, type, pixels,
GLenum sizeCheckFormat = isSubImage ? format : internalformat;
if (!ValidImageDataSize(context, target, width, height, 1, sizeCheckFormat, type, pixels,
imageSize))
{
return false;
......
......@@ -296,8 +296,9 @@ bool ValidateES3TexImageParametersBase(Context *context,
}
}
if (!ValidImageDataSize(context, target, width, height, depth, actualInternalFormat, type,
pixels, imageSize))
GLenum sizeCheckFormat = isSubImage ? format : internalformat;
if (!ValidImageDataSize(context, target, width, height, depth, sizeCheckFormat, type, pixels,
imageSize))
{
return false;
}
......
......@@ -304,7 +304,7 @@ TEST_P(RobustClientMemoryTest, GetInteger)
EXPECT_GL_NO_ERROR();
}
// Test basic usage and validation of glTexImage2DRobustANGLE
// Test basic usage and validation of glTexImage2DRobustANGLE and glTexSubImage2DRobustANGLE
TEST_P(RobustClientMemoryTest, TexImage2D)
{
if (!extensionsPresent())
......@@ -323,12 +323,22 @@ TEST_P(RobustClientMemoryTest, TexImage2D)
rgbaData.data());
EXPECT_GL_NO_ERROR();
glTexSubImage2DRobustANGLE(GL_TEXTURE_2D, 0, 0, 0, dataDimension, dataDimension, GL_RGBA,
GL_UNSIGNED_BYTE, static_cast<GLsizei>(rgbaData.size()),
rgbaData.data());
EXPECT_GL_NO_ERROR();
// Test with a data size that is too small
glTexImage2DRobustANGLE(GL_TEXTURE_2D, 0, GL_RGBA, dataDimension, dataDimension, 0, GL_RGBA,
GL_UNSIGNED_BYTE, static_cast<GLsizei>(rgbaData.size()) / 2,
rgbaData.data());
EXPECT_GL_ERROR(GL_INVALID_OPERATION);
glTexSubImage2DRobustANGLE(GL_TEXTURE_2D, 0, 0, 0, dataDimension, dataDimension, GL_RGBA,
GL_UNSIGNED_BYTE, static_cast<GLsizei>(rgbaData.size()) / 2,
rgbaData.data());
EXPECT_GL_ERROR(GL_INVALID_OPERATION);
if (getClientMajorVersion() >= 3)
{
// Set an unpack parameter that would cause the driver to read past the end of the buffer
......
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