Fix a few unnecessary uses of Renderer9

Trac #22394 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1716 736b8ea6-26fd-11df-bfd4-992fa37f6226
parent 4d036457
......@@ -20,7 +20,7 @@
#include <vector>
#include "libGLESv2/Context.h"
#include "libGLESv2/renderer/Renderer9.h"
#include "libGLESv2/renderer/Renderer.h"
#include "libEGL/Config.h"
#include "libEGL/Surface.h"
......
......@@ -19,13 +19,9 @@
#include "common/angleutils.h"
#include "common/RefCountObject.h"
#include "libGLESv2/renderer/Renderer9.h"
namespace rx
{
class StaticVertexBufferInterface;
class StaticIndexBufferInterface;
}
#include "libGLESv2/renderer/IndexBuffer.h"
#include "libGLESv2/renderer/Renderer.h"
#include "libGLESv2/renderer/VertexBuffer.h"
namespace gl
{
......
......@@ -14,6 +14,7 @@
#include "libGLESv2/utilities.h"
#include "libGLESv2/Texture.h"
#include "libGLESv2/Framebuffer.h"
#include "libGLESv2/renderer/Renderer9.h"
#include "libGLESv2/renderer/RenderTarget9.h"
#include "libGLESv2/renderer/TextureStorage9.h"
......
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