Fix D3D11 'units' polygon offset bias.
D3D11 DepthBias is an integer corresponding directly to GL polygon offset units.
BUG=371604
Change-Id: I20a126bd9c6298efff95f3edbf1babc0dd495b18
Reviewed-on: https://chromium-review.googlesource.com/199580Tested-by:
Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by:
Shannon Woods <shannonwoods@chromium.org>
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