Reland "D3D11: Resolve multisampled EGL surfaces at eglSwapBuffers"
This reverts commit 799da6d1.
Reason for revert:Crashes have slowed down but there were two changes around the same time that may have caused it. Relanding this to see if things improve.
Original change's description:
> Revert "D3D11: Resolve multisampled EGL surfaces at eglSwapBuffers"
>
> An increased crash rate in rx::NativeWindow11Win32::createSwapChain has been
> seen around the same time as this patch landed. Speculatively reverting.
>
> BUG=887403
>
> This reverts commit a49f60fe.
>
> Change-Id: Id1b08efbf47196f17f4a5e509a29f7d628b07b49
> Reviewed-on: https://chromium-review.googlesource.com/1238884
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Commit-Queue: Geoff Lang <geofflang@chromium.org>
TBR=geofflang@chromium.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: 887403
Change-Id: Id862fbb1c0e764470f0b7f6bdb97bf6bab95d26b
Reviewed-on: https://chromium-review.googlesource.com/1251701Reviewed-by:
Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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