Commit defe3937 by Olli Etuaho Committed by Commit Bot

Store invariant varying names as ImmutableString

This gets rid of a few extra ImmutableString to std::string conversions which makes the code clearer. There doesn't seem to be any significant effect on performance. BUG=angleproject:2267 TEST=angle_unittests Change-Id: I36ebbc8a4130ab8f9d6194feca83ec5dcbc95f78 Reviewed-on: https://chromium-review.googlesource.com/916141Reviewed-by: 's avatarJamie Madill <jmadill@chromium.org> Reviewed-by: 's avatarCorentin Wallez <cwallez@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
parent bf107be4
......@@ -284,7 +284,7 @@ void CollectVariablesTraverser::recordBuiltInVaryingUsed(const ImmutableString &
Varying info;
setBuiltInInfoFromSymbolTable(name, &info);
info.staticUse = true;
info.isInvariant = mSymbolTable->isVaryingInvariant(name.data());
info.isInvariant = mSymbolTable->isVaryingInvariant(name);
varyings->push_back(info);
(*addedFlag) = true;
}
......@@ -677,7 +677,7 @@ Varying CollectVariablesTraverser::recordVarying(const TIntermSymbol &variable)
case EvqFlatOut:
case EvqCentroidOut:
case EvqGeometryOut:
if (mSymbolTable->isVaryingInvariant(varying.name) || type.isInvariant())
if (mSymbolTable->isVaryingInvariant(variable.getName()) || type.isInvariant())
{
varying.isInvariant = true;
}
......
......@@ -2639,7 +2639,7 @@ TIntermInvariantDeclaration *TParseContext::parseInvariantDeclaration(
typeQualifier.line);
checkMemoryQualifierIsNotSpecified(typeQualifier.memoryQualifier, typeQualifier.line);
symbolTable.addInvariantVarying(std::string(identifier.data()));
symbolTable.addInvariantVarying(identifier);
TIntermSymbol *intermSymbol = new TIntermSymbol(variable);
intermSymbol->setLine(identifierLoc);
......
......@@ -36,9 +36,9 @@ class TSymbolTable::TSymbolTableLevel
TSymbol *find(const ImmutableString &name) const;
void addInvariantVarying(const std::string &name) { mInvariantVaryings.insert(name); }
void addInvariantVarying(const ImmutableString &name) { mInvariantVaryings.insert(name); }
bool isVaryingInvariant(const std::string &name)
bool isVaryingInvariant(const ImmutableString &name)
{
return (mGlobalInvariant || mInvariantVaryings.count(name) > 0);
}
......@@ -54,7 +54,7 @@ class TSymbolTable::TSymbolTableLevel
tLevel level;
std::set<std::string> mInvariantVaryings;
std::set<ImmutableString> mInvariantVaryings;
bool mGlobalInvariant;
};
......@@ -717,13 +717,13 @@ TPrecision TSymbolTable::getDefaultPrecision(TBasicType type) const
return prec;
}
void TSymbolTable::addInvariantVarying(const std::string &originalName)
void TSymbolTable::addInvariantVarying(const ImmutableString &originalName)
{
ASSERT(atGlobalLevel());
mTable.back()->addInvariantVarying(originalName);
}
bool TSymbolTable::isVaryingInvariant(const std::string &originalName) const
bool TSymbolTable::isVaryingInvariant(const ImmutableString &originalName) const
{
ASSERT(atGlobalLevel());
return mTable.back()->isVaryingInvariant(originalName);
......
......@@ -113,13 +113,13 @@ class TSymbolTable : angle::NonCopyable
// This records invariant varyings declared through
// "invariant varying_name;".
void addInvariantVarying(const std::string &originalName);
void addInvariantVarying(const ImmutableString &originalName);
// If this returns false, the varying could still be invariant
// if it is set as invariant during the varying variable
// declaration - this piece of information is stored in the
// variable's type, not here.
bool isVaryingInvariant(const std::string &originalName) const;
bool isVaryingInvariant(const ImmutableString &originalName) const;
void setGlobalInvariant(bool invariant);
......
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